Mr.doob 6f4cc817fd Removed camera.projectionMatrixInverse as per @bhouston suggestion in #4257. 11 år sedan
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controls 60f798608d Update TrackballControls.js 11 år sedan
core a6929f1489 Replaced TypedArray experiments. 12 år sedan
crossfade e20332a8b6 Slowing the animation and using more contrasting colors 12 år sedan
curves 40cec1eb64 Moving NURBS code to /examples/js/curves for now. 12 år sedan
effects e1bf2be936 Changed ParallaxBarrier to use rows as it seems to be more common. Fixes #4077. 12 år sedan
exporters 600c22929c Editor: Added Sprite support. 12 år sedan
geometries af8c8471c1 Moved ConvexGeometry out of the lib. 12 år sedan
libs 57869dda2f Editor: Added forgotten system.js. 12 år sedan
loaders 38e84f13b6 Update ColladaLoader.js 11 år sedan
math a6929f1489 Replaced TypedArray experiments. 12 år sedan
modifiers c8781fae6c Fix for Face4-less SubdivisionModifier 12 år sedan
postprocessing 7eac0a724b Add depth of field post-process with bokeh shader 11 år sedan
renderers 6f4cc817fd Removed camera.projectionMatrixInverse as per @bhouston suggestion in #4257. 11 år sedan
shaders 7dabc9274d More compatible lens flare shader code as suggested by @ajstubbs in #3603. 12 år sedan
AudioObject.js bb31515d6b Vector3.get*FromMatrix() -> Vector3.setFromMatrix*() 12 år sedan
BufferGeometryUtils.js bea5d2dc08 fromGeometry: Use face.normal if face.vertexNormals are not present. 11 år sedan
Car.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 12 år sedan
Cloth.js db6a79a730 Fixed some more sub(a,b) to subVectors(a,b). 12 år sedan
CurveExtras.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. 13 år sedan
Detector.js 58e46224b8 Fixed Detector code. See #3871. 12 år sedan
ImprovedNoise.js 2a8abb5531 Implemented gero3 Rectangle optimisations. 15 år sedan
MD2Character.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. 13 år sedan
MD2CharacterComplex.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. 13 år sedan
MarchingCubes.js cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. 13 år sedan
Mirror.js bb31515d6b Vector3.get*FromMatrix() -> Vector3.setFromMatrix*() 12 år sedan
Octree.js bb31515d6b Vector3.get*FromMatrix() -> Vector3.setFromMatrix*() 12 år sedan
PRNG.js 041054283a Messing with a new terrain generator demo. 14 år sedan
ParametricGeometries.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. 13 år sedan
ShaderDeferred.js 060b294a12 WebGLDeferredRenderer: added tonemapping. 12 år sedan
ShaderGodRays.js 774fa4ae04 Added workaround for ANGLE bug in godrays example. 13 år sedan
ShaderSkin.js 04ce05d49c unifying shader names. 11 år sedan
ShaderTerrain.js 04ce05d49c unifying shader names. 11 år sedan
ShaderToon.js 36d2494d59 Renamed nWorld => worldNormal in shaders. 13 år sedan
SimplexNoise.js 9ad6e5445e fixes for dot operations in SimplexNoise. #1993 13 år sedan
SimulatorRenderer.js 3c4ec1d1bd Update GPGPU example 11 år sedan
Sparks.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 12 år sedan
TypedArrayUtils.js 21322b785f Added performance improvement ideas 11 år sedan
UVsUtils.js 602fcd0415 Added wrapping support and canvas size parameter to UVsDebug 12 år sedan
WaterShader.js b1653ec762 Importing @jbouny Ocean/Water example which is based on the Mirror Shader (see #3856) 11 år sedan