Rémi Verschelde 98e0adf5d8 Merge branch 'master' into 3.1 %!s(int64=6) %!d(string=hai) anos
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files 3391152cb2 Remove __MACOSX folder from zip files %!s(int64=6) %!d(string=hai) anos
fps_tutorial 98e0adf5d8 Merge branch 'master' into 3.1 %!s(int64=6) %!d(string=hai) anos
img aff67f2f0e Merge pull request #2628 from skyace65/environment_update %!s(int64=6) %!d(string=hai) anos
vertex_animation 4647fb3eb4 fixes position typo in fish tutorial %!s(int64=6) %!d(string=hai) anos
3d_performance_and_limitations.rst b1284a8780 Fixed grammar %!s(int64=6) %!d(string=hai) anos
baked_lightmaps.rst 8647d44fad Tweak baked_lightmaps (#2044) %!s(int64=6) %!d(string=hai) anos
csg_tools.rst 2941651ce4 Improve the CSG tools page %!s(int64=6) %!d(string=hai) anos
environment_and_post_processing.rst 4c36922ee8 Update environment and post processing page for Godot 3.1 %!s(int64=6) %!d(string=hai) anos
gi_probes.rst 007db6f734 Clarify features that are only available in GLES3 %!s(int64=6) %!d(string=hai) anos
high_dynamic_range.rst e75ff4f78f Remove outdated information from the HDR page %!s(int64=6) %!d(string=hai) anos
index.rst 0bbb62df2d added tutorial on animating thousands of objects %!s(int64=6) %!d(string=hai) anos
introduction_to_3d.rst 739ea5eeb9 Fix most Sphinx warnings %!s(int64=6) %!d(string=hai) anos
lights_and_shadows.rst 04a020d76d Update Lights and Shadows for Godot 3.1 %!s(int64=6) %!d(string=hai) anos
reflection_probes.rst 9aedb325d1 Update reflection_probes.rst %!s(int64=6) %!d(string=hai) anos
spatial_material.rst 15b59a9153 Update spatial material page for Godot 3.1 %!s(int64=6) %!d(string=hai) anos
using_gridmaps.rst f118ce3213 Clarify that materials are only from meshes in gridmap. %!s(int64=6) %!d(string=hai) anos
using_multi_mesh_instance.rst ceb37d3940 update_multimesh_tutorial %!s(int64=6) %!d(string=hai) anos
using_transforms.rst 8dcc20ad7c Fix "looking around" C# example %!s(int64=6) %!d(string=hai) anos