Rémi Verschelde 98e0adf5d8 Merge branch 'master' into 3.1 há 6 anos atrás
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files 3391152cb2 Remove __MACOSX folder from zip files há 6 anos atrás
fps_tutorial 98e0adf5d8 Merge branch 'master' into 3.1 há 6 anos atrás
img aff67f2f0e Merge pull request #2628 from skyace65/environment_update há 6 anos atrás
vertex_animation 4647fb3eb4 fixes position typo in fish tutorial há 6 anos atrás
3d_performance_and_limitations.rst b1284a8780 Fixed grammar há 6 anos atrás
baked_lightmaps.rst 8647d44fad Tweak baked_lightmaps (#2044) há 6 anos atrás
csg_tools.rst 2941651ce4 Improve the CSG tools page há 6 anos atrás
environment_and_post_processing.rst 4c36922ee8 Update environment and post processing page for Godot 3.1 há 6 anos atrás
gi_probes.rst 007db6f734 Clarify features that are only available in GLES3 há 6 anos atrás
high_dynamic_range.rst e75ff4f78f Remove outdated information from the HDR page há 6 anos atrás
index.rst 0bbb62df2d added tutorial on animating thousands of objects há 6 anos atrás
introduction_to_3d.rst 739ea5eeb9 Fix most Sphinx warnings há 6 anos atrás
lights_and_shadows.rst 04a020d76d Update Lights and Shadows for Godot 3.1 há 6 anos atrás
reflection_probes.rst 9aedb325d1 Update reflection_probes.rst há 6 anos atrás
spatial_material.rst 15b59a9153 Update spatial material page for Godot 3.1 há 6 anos atrás
using_gridmaps.rst f118ce3213 Clarify that materials are only from meshes in gridmap. há 6 anos atrás
using_multi_mesh_instance.rst ceb37d3940 update_multimesh_tutorial há 6 anos atrás
using_transforms.rst 8dcc20ad7c Fix "looking around" C# example há 6 anos atrás