Commit Verlauf

Autor SHA1 Nachricht Datum
  Ricardo Buring 56fc0fd175 CPUParticles2D - Add ability to follow physics interpolated target vor 7 Monaten
  Yufeng Ying e88e30c273 Remove unused headers in servers. vor 8 Monaten
  Thaddeus Crews d3e5b62ea2 Merge pull request #99230 from paddy-exe/instance_uniforms_compatability_renderer vor 8 Monaten
  kobewi ceefc0d38a Implement 2D instance shader parameters vor 2 Jahren
  clayjohn 7c61252dd7 Optimize PointLight2D shadow rendering by reducing draw calls and RD state changes. vor 9 Monaten
  Dario e2c6daf7ef Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. vor 1 Jahr
  kleonc 1bd8372813 Fix Parallax2D repeats being not relative to its transform vor 1 Jahr
  rune-scape 6adcb1373a fix missing cleanup and null checks for various singletons vor 1 Jahr
  Ricardo Buring 2ed2ccc2d8 Fixed Timestep Interpolation (2D) vor 1 Jahr
  Thaddeus Crews 9903e6779b Enforce template syntax `typename` over `class` vor 1 Jahr
  markdibarry a62870956a Add new Parallax2D node vor 1 Jahr
  clayjohn 528b4a3283 Implement render info counters for the 2D renderer vor 1 Jahr
  Juan Linietsky 407b16ab00 Debug CanvasItem redraw vor 2 Jahren
  SlugFiller f25508befb Fixes a canvas item set to clip children being drawn as black if no children are visible vor 2 Jahren
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all vor 2 Jahren
  clayjohn 2ec234ff67 Add 2D shadows and canvas SDF to OpenGL3 renderer vor 2 Jahren
  bruvzg bcc3643989 Add font LCD sub-pixel anti-aliasing support. vor 3 Jahren
  Rémi Verschelde 90019676b0 Code quality: Fix header guards consistency vor 3 Jahren
  reduz 455c06ecd4 Implement Vector4, Vector4i, Projection vor 3 Jahren
  Bastiaan Olij ecfcfd97fa Split dependency logic vor 3 Jahren
  clayjohn 7b71545652 Remove mesh and particles RD dependencies from canvas rendering server vor 3 Jahren
  clayjohn fb860265e0 Implement 2D Meshes and MultiMeshes in GLES3 backend vor 3 Jahren
  Bastiaan Olij 0b4fd92a17 Moved particles into ParticlesStorage vor 3 Jahren
  Rémi Verschelde f8ab79e68a Zero initialize all pointer class and struct members vor 3 Jahren
  Bastiaan Olij b8be7903f3 Move storage for Mesh, MeshInstance, MultiMesh and Skeleton into MeshStorage vor 3 Jahren
  Rémi Verschelde fe52458154 Update copyright statements to 2022 vor 3 Jahren
  bruvzg 4c3f7d1290 Makes FontData importable resource. vor 4 Jahren
  reduz 37776b2867 Clean up RenderingServer and its bindings vor 4 Jahren
  reduz 94d31ac327 Implement animation slice drawing in CanvasItem vor 4 Jahren
  lawnjelly 07ca9cd263 [4] Fix canvas rect bound calculation vor 4 Jahren