Juan Linietsky
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74d0ed2236
Many separate fixes to ensure non power of 2 textures work on GLES2, closes #25897 and many others
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6 年之前 |
Juan Linietsky
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aab8f443f9
-Support DEPTH_TEXTURE in GLES2, fixes #25106
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6 年之前 |
Rémi Verschelde
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5fc86026ca
Fix typos with codespell
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6 年之前 |
Hein-Pieter van Braam
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d308eb091a
Fix many asan and ubsan reported issues
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6 年之前 |
Rémi Verschelde
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b77b536582
Cleanup and identify ShaderCompilerGLES[23] differences
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6 年之前 |
Rémi Verschelde
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1148a33b20
GLES2: Define LIGHT Spatial shader builtin
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6 年之前 |
RedMser
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a285a1cfdf
Fix shader compile error line numbers starting at 0.
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6 年之前 |
Rémi Verschelde
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1504c96112
Merge pull request #24539 from BastiaanOlij/override_gl_position
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6 年之前 |
Rémi Verschelde
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b16c309f82
Update copyright statements to 2019
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6 年之前 |
Rémi Verschelde
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d1f3b622f0
Fix missing/malformed license headers
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6 年之前 |
Bastiaan Olij
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9f266cf7e5
Override GL_position
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7 年之前 |
Rémi Verschelde
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e2caaf1b6d
Merge pull request #23899 from BastiaanOlij/fix_particle_active
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6 年之前 |
Bastiaan Olij
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0b4b477674
Remapped ACTIVE to shader_active, now works
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7 年之前 |
clayjohn
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fd7607bf82
fixed gles2 camera_matrix bug
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7 年之前 |
Juan Linietsky
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78eae047c6
Fixed how floats are printed to the GLSL shader, closes #19803
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7 年之前 |
Juan Linietsky
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984063cf0b
Cleaned up and fixed the base_changed function in rasterizers, also fixes #15617
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7 年之前 |
Juan Linietsky
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f00b522705
Avoid double underscore from breaking glsl compiler, fixes #12880
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7 年之前 |
Juan Linietsky
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0de8309b2c
Many fixes to GLES2 renderer, fixed compilation issues in GLES3 shaders.
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7 年之前 |
Juan Linietsky
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65fd37c149
-Rewrote GLES2 lighting and shadows and optimized state changes, did many optimizations, added vertex lighting.
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7 年之前 |
Rémi Verschelde
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277b24dfb7
Make core/ includes absolute, remove subfolders from include path
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7 年之前 |
Rémi Verschelde
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52466d57e9
Make some debug prints verbose-only, remove others
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7 年之前 |
Thomas Herzog
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2fa4b50027
[GLES2] fix wrong shader compiler output
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7 年之前 |
David Sichma
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c101dd5fa6
Keeping track of discard
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7 年之前 |
karroffel
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b64171e79c
add initial GLES2 3D renderer
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7 年之前 |
Hein-Pieter van Braam
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0e29f7974b
Reduce unnecessary COW on Vector by make writing explicit
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7 年之前 |
Rémi Verschelde
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00dfc9c8eb
Shader lang: Properly assign INSTANCE_ID to gl_InstanceID
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7 年之前 |
nemerle
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7d9a55bdc5
A typo in ShaderCompilerGLES2 constructor code '==' used instead of '='
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7 年之前 |
Juan Linietsky
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8a5fb669ae
Merge pull request #17421 from Chaosus/fixshaderbugs
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7 年之前 |
Poommetee Ketson
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ff070de986
s/2017/2018/g for gles2, websocket, linux appdata
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7 年之前 |
Chaosus
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2d428a350e
Fix few bugs in shader definitions
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7 年之前 |