Historique des commits

Auteur SHA1 Message Date
  Juan Linietsky 53bec9deeb Fix and restore text, material and mesh previewers. il y a 6 ans
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 il y a 6 ans
  Rémi Verschelde 5fe01d4cfc Move ParticlesMaterial code to its own resource file il y a 7 ans
  JFonS ee06cfe6e5 Fix "Convert To ShaderMaterial" option not working, closes #20891 il y a 7 ans
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 il y a 7 ans
  Juan Linietsky 04edfc090b Finalized ability to convert from CanvasItem/Spatial/Particles materials to ShaderMaterial, closes #10242 il y a 8 ans
  Rémi Verschelde 8cb76888ae Merge pull request #12228 from hi-ogawa/fix-spatial-shader-conversion-with-texture il y a 8 ans
  Hiroshi Ogawa 3bd2a4c421 Fix spatial shader conversion with texture il y a 8 ans
  Hiroshi Ogawa d777681882 Create ParticlesMaterialConversionPlugin and format generated shader code il y a 8 ans
  AndreaCatania 4537977d6d Renamed fixed_process to physics_process il y a 8 ans
  Rémi Verschelde f577efd47e Merge pull request #11424 from groud/control_node_presets il y a 8 ans
  Juan Linietsky 3237e05c36 Ability to convert from SpatialMaterial to ShaderMaterial il y a 8 ans
  Gilles Roudiere 05bb8e0c10 Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_preset(PRESET_WIDE) il y a 8 ans
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers il y a 8 ans
  Rémi Verschelde 565600e844 Cleanup tons of obsolete commented out code il y a 8 ans
  Hein-Pieter van Braam cacced7e50 Convert Object::cast_to() to the static version il y a 8 ans
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line il y a 8 ans
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) il y a 8 ans
  Rémi Verschelde 49c065d29c Refactoring: rename tools/editor/ to editor/ il y a 8 ans