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Аутор SHA1 Порука Датум
  Juan Linietsky 53bec9deeb Fix and restore text, material and mesh previewers. пре 6 година
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 пре 6 година
  Rémi Verschelde 5fe01d4cfc Move ParticlesMaterial code to its own resource file пре 7 година
  JFonS ee06cfe6e5 Fix "Convert To ShaderMaterial" option not working, closes #20891 пре 7 година
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 пре 7 година
  Juan Linietsky 04edfc090b Finalized ability to convert from CanvasItem/Spatial/Particles materials to ShaderMaterial, closes #10242 пре 8 година
  Rémi Verschelde 8cb76888ae Merge pull request #12228 from hi-ogawa/fix-spatial-shader-conversion-with-texture пре 8 година
  Hiroshi Ogawa 3bd2a4c421 Fix spatial shader conversion with texture пре 8 година
  Hiroshi Ogawa d777681882 Create ParticlesMaterialConversionPlugin and format generated shader code пре 8 година
  AndreaCatania 4537977d6d Renamed fixed_process to physics_process пре 8 година
  Rémi Verschelde f577efd47e Merge pull request #11424 from groud/control_node_presets пре 8 година
  Juan Linietsky 3237e05c36 Ability to convert from SpatialMaterial to ShaderMaterial пре 8 година
  Gilles Roudiere 05bb8e0c10 Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_preset(PRESET_WIDE) пре 8 година
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers пре 8 година
  Rémi Verschelde 565600e844 Cleanup tons of obsolete commented out code пре 8 година
  Hein-Pieter van Braam cacced7e50 Convert Object::cast_to() to the static version пре 8 година
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line пре 8 година
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) пре 8 година
  Rémi Verschelde 49c065d29c Refactoring: rename tools/editor/ to editor/ пре 8 година