Commit History

Autor SHA1 Mensaxe Data
  Silc Lizard (Tokage) Renew cb7085340e Add saving flag hack to Skeleton and revert reset timing of animation hai 9 meses
  Rémi Verschelde bb8001c83a Merge pull request #101450 from TokageItLab/reset-anim-skeleton hai 9 meses
  Silc Lizard (Tokage) Renew d5e91eaa42 Change reset timing of the AnimationMixer and Skeleton on save hai 9 meses
  Nazarii 482531c4b8 Use thread_local for bones_backup hai 1 ano
  Yufeng Ying 73d85f46c9 Remove unused headers in scene. hai 10 meses
  Lukas Tenbrink b5c31ebb41 Add contains_char() for single-character 'contains' calls. hai 10 meses
  rune-scape d58b2e879f Get rid of easily removable uses of const_cast hai 1 ano
  Thaddeus Crews 04786f0ee8 Merge pull request #97824 from TokageItLab/retarget-modifier hai 11 meses
  Silc Lizard (Tokage) Renew f5b49af99f Add RetargetModifier3D for realtime retarget to keep original rest hai 1 ano
  Silc Lizard (Tokage) Renew 5d1a2a4216 Fix Skeleton doesn't update skin after deactivating modifiers hai 1 ano
  Haoyu Qiu d47425b35f Don't mark `PROPERTY_USAGE_NO_EDITOR` properties for translation hai 1 ano
  Clay John acc3786db2 Merge pull request #98009 from TokageItLab/init-skel-skin hai 1 ano
  Silc Lizard (Tokage) Renew d29e7b6953 Fix initial skin update timing in Skeleton3D hai 1 ano
  detomon 9ab84887aa Improve performance of global bone pose calculation in `Skeleton3D` hai 1 ano
  Nazarii 1ba168fcbc Use local vector for skeleton hai 1 ano
  demolke 0468bea899 Add per-bone meta to Skeleton3D hai 1 ano
  Rémi Verschelde b1088047a0 Merge pull request #95124 from kleonc/skeleton2d_fix_set_get_always_returning_true hai 1 ano
  A Thousand Ships 602a348ab1 Make `Skeleton3D` bone simulator an internal child hai 1 ano
  kleonc 115cd47fd6 Fix Skeleton2D.{_set|_get} always returning true hai 1 ano
  Silc Lizard (Tokage) Renew 9c1f23c3db Re-add Skeleton3D::animate_physical_bones hai 1 ano
  Silc Lizard (Tokage) Renew 793f3832e5 Rework migration of animate_physical_bones to compatibility hai 1 ano
  Silc Lizard (Tokage) Renew 5774d57496 Optimize update flag by SkeletonModifier hai 1 ano
  Silc Lizard (Tokage) Renew a57f9f863d Add get_concatenated_bone_names() to Skeleton3D for Modifier's hint hai 1 ano
  Dario e54b928974 Replace List with LocalVector on Skeleton3D's bone transform update. hai 1 ano
  kobewi 413c11357d Use Core/Scene stringnames consistently hai 1 ano
  kobewi a262d2d881 Add shorthand for using singleton string names %!s(int64=2) %!d(string=hai) anos
  A Thousand Ships a0dbdcc3ab Replace `find` with `contains/has` where applicable hai 1 ano
  A Thousand Ships 955d5affa8 Reduce and prevent unnecessary random-access to `List` hai 1 ano
  Rémi Verschelde 84013a31ea Merge pull request #91122 from TokageItLab/simulator-memdel hai 1 ano
  Silc Lizard (Tokage) Renew a22923daf7 Static allocation bones copy for SkeletonModifier hai 1 ano