Historia zmian

Autor SHA1 Wiadomość Data
  Silc Lizard (Tokage) Renew cb7085340e Add saving flag hack to Skeleton and revert reset timing of animation 9 miesięcy temu
  Rémi Verschelde bb8001c83a Merge pull request #101450 from TokageItLab/reset-anim-skeleton 9 miesięcy temu
  Silc Lizard (Tokage) Renew d5e91eaa42 Change reset timing of the AnimationMixer and Skeleton on save 9 miesięcy temu
  Nazarii 482531c4b8 Use thread_local for bones_backup 1 rok temu
  Yufeng Ying 73d85f46c9 Remove unused headers in scene. 10 miesięcy temu
  Lukas Tenbrink b5c31ebb41 Add contains_char() for single-character 'contains' calls. 10 miesięcy temu
  rune-scape d58b2e879f Get rid of easily removable uses of const_cast 1 rok temu
  Thaddeus Crews 04786f0ee8 Merge pull request #97824 from TokageItLab/retarget-modifier 11 miesięcy temu
  Silc Lizard (Tokage) Renew f5b49af99f Add RetargetModifier3D for realtime retarget to keep original rest 1 rok temu
  Silc Lizard (Tokage) Renew 5d1a2a4216 Fix Skeleton doesn't update skin after deactivating modifiers 1 rok temu
  Haoyu Qiu d47425b35f Don't mark `PROPERTY_USAGE_NO_EDITOR` properties for translation 1 rok temu
  Clay John acc3786db2 Merge pull request #98009 from TokageItLab/init-skel-skin 1 rok temu
  Silc Lizard (Tokage) Renew d29e7b6953 Fix initial skin update timing in Skeleton3D 1 rok temu
  detomon 9ab84887aa Improve performance of global bone pose calculation in `Skeleton3D` 1 rok temu
  Nazarii 1ba168fcbc Use local vector for skeleton 1 rok temu
  demolke 0468bea899 Add per-bone meta to Skeleton3D 1 rok temu
  Rémi Verschelde b1088047a0 Merge pull request #95124 from kleonc/skeleton2d_fix_set_get_always_returning_true 1 rok temu
  A Thousand Ships 602a348ab1 Make `Skeleton3D` bone simulator an internal child 1 rok temu
  kleonc 115cd47fd6 Fix Skeleton2D.{_set|_get} always returning true 1 rok temu
  Silc Lizard (Tokage) Renew 9c1f23c3db Re-add Skeleton3D::animate_physical_bones 1 rok temu
  Silc Lizard (Tokage) Renew 793f3832e5 Rework migration of animate_physical_bones to compatibility 1 rok temu
  Silc Lizard (Tokage) Renew 5774d57496 Optimize update flag by SkeletonModifier 1 rok temu
  Silc Lizard (Tokage) Renew a57f9f863d Add get_concatenated_bone_names() to Skeleton3D for Modifier's hint 1 rok temu
  Dario e54b928974 Replace List with LocalVector on Skeleton3D's bone transform update. 1 rok temu
  kobewi 413c11357d Use Core/Scene stringnames consistently 1 rok temu
  kobewi a262d2d881 Add shorthand for using singleton string names 2 lat temu
  A Thousand Ships a0dbdcc3ab Replace `find` with `contains/has` where applicable 1 rok temu
  A Thousand Ships 955d5affa8 Reduce and prevent unnecessary random-access to `List` 1 rok temu
  Rémi Verschelde 84013a31ea Merge pull request #91122 from TokageItLab/simulator-memdel 1 rok temu
  Silc Lizard (Tokage) Renew a22923daf7 Static allocation bones copy for SkeletonModifier 1 rok temu