Hilderin
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055b418e4d
Fix Selection Game View
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9 月之前 |
A Thousand Ships
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af56d6e8e8
Use `SceneStringName` in more places
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11 月之前 |
Micky
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cd2032a90b
Optimise Object's `get_argument_options`
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1 年之前 |
Rémi Verschelde
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21f0529aa9
Revert "Update Node::get_configuration_warnings signature"
|
1 年之前 |
RedMser
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d3852deaa4
Update Node::get_configuration_warnings signature
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2 年之前 |
kleonc
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db6a8956b2
Make gizmo plugin handle SpriteBase3D instead of Sprite3D
|
2 年之前 |
clayjohn
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51ed3aef63
Vertex and attribute compression to reduce the size of the vertex format.
|
2 年之前 |
bruvzg
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b4fe514aa3
[Sprite3D/Label3D] Expose alpha antialiasing properties.
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2 年之前 |
Rémi Verschelde
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38f8411ed8
Merge pull request #71964 from bruvzg/mat_key
|
2 年之前 |
Silc Renew
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17bf6238fc
Make AnimatedSprite's playback API consistent with AnimationPlayer
|
2 年之前 |
bruvzg
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1c774a6083
Fix unsafe murmur3 hash use for the default material keys, expose alpha hash transparency mode for default materials and Label3D and Sprite3D.
|
2 年之前 |
Rémi Verschelde
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798582acf0
Merge pull request #65609 from dalexeev/animated-sprite
|
2 年之前 |
Rémi Verschelde
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d95794ec8a
One Copyright Update to rule them all
|
2 年之前 |
Danil Alexeev
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0d25d8e7fc
`AnimatedSprite{2D,3D}` improvements
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2 年之前 |
Rémi Verschelde
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c44e1c4e31
Merge pull request #66064 from kleonc/sprite3d-fix-drawing-with-vertical-margins
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3 年之前 |
Marc Gilleron
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aed3822a93
Change return type of `get_configuration_warnings` to `PackedStringArray`
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3 年之前 |
kleonc
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8837d41b50
Move duplicated drawing code from `Sprite3D`/`AnimatedSprite3D` to `SpriteBase3D`
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3 年之前 |
Micky
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8142bc4ddd
Allow negative `speed_scale` in AnimatedSprite2D & 3D
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3 年之前 |
Micky
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b648ee43ab
Harmonise AnimatedSprite3D and its 2D counterpart
|
3 年之前 |
Rémi Verschelde
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ca59f47f31
Merge pull request #64157 from Mickeon/remove-mysterious-is-playing
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3 年之前 |
Yuri Sizov
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1a24c9e14b
Make `_validate_property` a multilevel method
|
3 年之前 |
Micky
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83f96139ac
Remove AnimatedSprite3D.`is_playing()` for redundancy
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3 年之前 |
Haoyu Qiu
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312ec612c7
Add autocompletion for AnimatedSprite.play()
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3 年之前 |
Rémi Verschelde
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c273ddc3ee
Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
|
3 年之前 |
bruvzg
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0a0e94d996
Expose Label3D and Sprite*3D material render priority properties.
|
3 年之前 |
bruvzg
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be611c1c05
Implement Label3D node.
|
3 年之前 |
reduz
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6f51eca1e3
Discern between virtual and abstract class bindings
|
3 年之前 |
Rémi Verschelde
|
929f483ca0
Merge pull request #55446 from Calinou/spritebase3d-remove-opacity
|
3 年之前 |
Rémi Verschelde
|
fe52458154
Update copyright statements to 2022
|
3 年之前 |
Hugo Locurcio
|
1b59818fb3
Remove redundant SpriteBase3D `opacity` property
|
3 年之前 |