Commit History

Автор SHA1 Съобщение Дата
  Rémi Verschelde ede3d21519 Don't expose AnimationNodeStartState and AnimationNodeEndState as internal, this triggers a ClassDB bug преди 8 месеца
  Aarni Koskela f134769506 Fix various typos преди 9 месеца
  A Thousand Ships a1846b27ea Improve use of `Ref.is_null/valid` преди 1 година
  Yufeng Ying 73d85f46c9 Remove unused headers in scene. преди 10 месеца
  Yufeng Ying 180c1b1cfa Remove dead code. преди 10 месеца
  Chaosus 7adb986e15 Fix orphan strings in `AnimationNodeStateMachine` преди 10 месеца
  Lukas Tenbrink b5c31ebb41 Add contains_char() for single-character 'contains' calls. преди 10 месеца
  Rémi Verschelde d6b20fd7e5 Merge pull request #98402 from vaner-org/highlight-node-neighbours преди 10 месеца
  lullabyist 366fa9ff39 Reduce opacity of nodes with no shared transition when selecting an AnimationNodeStateMachine node преди 1 година
  nazarii 76208f7155 Implement array based hash map преди 1 година
  Silc Lizard (Tokage) Renew 4de79fed45 Determine break_loop_at_end 1 frame earlier using prediction by delta преди 1 година
  Silc Lizard (Tokage) Renew 88e590c9d3 Add approx comparing methods to Animation, use them on time comparison преди 1 година
  Silc Lizard (Tokage) Renew 7cdeac94d1 Fix StateMachine process when transition to end & optimize StringName преди 1 година
  A Thousand Ships 955d5affa8 Reduce and prevent unnecessary random-access to `List` преди 1 година
  Rémi Verschelde f69fab5bfd Merge pull request #89575 from TokageItLab/move-loop-check-state преди 1 година
  Silc Lizard (Tokage) Renew 6dd410854c Rework AnimationNode process for retrieving the semantic time info преди 1 година
  Silc Lizard (Tokage) Renew b8d555c74b Move the line of infinity loop checking in AnimationStateMachine преди 1 година
  Micky cd2032a90b Optimise Object's `get_argument_options` преди 1 година
  Micky e5c1da1c61 Add Autocompletion for AnimationNodeStateMachine & BlendTree преди 1 година
  Silc Lizard (Tokage) Renew 5acf6b4ca6 Remove differences of the code between old AnimationTree and Mixer преди 1 година
  Silc Lizard (Tokage) Renew 599f0dbf97 Fix GroupedStateMachine reset преди 2 години
  Silc Lizard (Tokage) Renew 1b95827d3e Implement AnimationManager the base class of AnimationPlayer/Tree преди 2 години
  A Thousand Ships a29416e332 [Scene,Main] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable преди 2 години
  Silc Lizard (Tokage) Renew fc40ba21cd Fix infinity loop state can't break преди 2 години
  Rémi Verschelde 3e6a731904 Merge pull request #76418 from reduz/method-bind-validated-call преди 2 години
  Juan Linietsky 1c93606e47 Add ValidatedCall to MethodBind преди 2 години
  Yuri Sizov 0562decf34 Unexpose AnimationTrackEditPlugin as not implemented преди 2 години
  Silc Renew 991e6e90ba Rework StateMachine and nested StateMachine process преди 2 години
  Silc Renew fff3ae1d89 Fix NodeTransition initialization and AnimationNode remapping method преди 2 години
  Silc Renew 4525181c2d Make restart in NodeStateMachine / NodeTransition optional преди 2 години