提交历史

作者 SHA1 备注 提交日期
  Rafał Mikrut 7961a1dea3 Initialize class variables with default values in scene/ [2/2] 4 年之前
  reduz 51d8e32c93 Implement shadow meshes 4 年之前
  Rémi Verschelde b5334d14f7 Update copyright statements to 2021 4 年之前
  Marcel Admiraal b4a190e0bc Consistently use normal_map 4 年之前
  Marcel Admiraal 5b937d493f Rename empty() to is_empty() 4 年之前
  reduz bf77016c8a Reimplement skeletons and blend shapes 4 年之前
  reduz 77a045e902 Rework Mesh handling on scene importing. 4 年之前
  Aaron Franke 40b81339d0 Rebind Mesh/ArrayMesh enums 4 年之前
  Rémi Verschelde 1a001ad964 doc: Sync classref with current source 4 年之前
  reduz 70f5972905 Refactored Mesh internals and formats. 4 年之前
  Aaron Franke 02161aad5a Remove empty lines around braces with the formatting script 5 年之前
  reduz 127458ed17 Reorganized core/ directory, it was too fatty already 5 年之前
  Lyuma d13568a8d1 Allow renaming bones and blendshapes. 5 年之前
  Rémi Verschelde 2e99d0b26f glTF: Fix parsing image data with `mimeType` undefined 5 年之前
  Rémi Verschelde 0ee0fa42e6 Style: Enforce braces around if blocks and loops 5 年之前
  Rémi Verschelde 07bc4e2f96 Style: Enforce separation line between function definitions 5 年之前
  Rémi Verschelde 0be6d925dc Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 5 年之前
  Juan Linietsky 1bea8e1eac New lightmapper 5 年之前
  Rémi Verschelde 94721f5ab8 Revert "Renamed plane's d to distance" 5 年之前
  Marcus Elg ec7b481170 Renamed plane's d to distance 5 年之前
  JFonS f7dadc4796 Add caching the lightmap unwrapping on import 5 年之前
  lupoDharkael 95a1400a2a Replace NULL with nullptr 5 年之前
  Juan Linietsky a6f3bc7c69 Renaming of servers for coherency. 5 年之前
  Juan Linietsky eaae4b6408 Renamed 2D and 3D nodes to make their types explicit 5 年之前
  Martin Liska c554677c95 Fix various -Wmaybe-uninitialized (#37352). 5 年之前
  Rémi Verschelde cb282c6ef0 Style: Set clang-format Standard to Cpp11 5 年之前
  Rémi Verschelde 98cdf50a55 Merge pull request #36977 from lupoDharkael/decompose-copy 5 年之前
  lupoDharkael ee0262977e Loop over faces in create_trimesh_shape() 5 年之前
  lupoDharkael 97d1149c3b Mesh::convex_decompose: Remove unneeded vector copy 5 年之前
  Juan Linietsky 475e4ea67b Removed interactive loader, added proper thread loading. 5 年之前