reduz 90056460ad Implement Particle Trails 4 years ago
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SCsub 7f63c9e7c9 Changed SCsub for shaders to find shaders automatically and create dependencies with include files 4 years ago
bokeh_dof.glsl d3b49c416a Refactor GLSL shader compilation 4 years ago
canvas.glsl d3b49c416a Refactor GLSL shader compilation 4 years ago
canvas_occlusion.glsl d3b49c416a Refactor GLSL shader compilation 4 years ago
canvas_sdf.glsl d3b49c416a Refactor GLSL shader compilation 4 years ago
canvas_uniforms_inc.glsl 2787ad65be RenderingServer reorganization 4 years ago
cluster_data_inc.glsl 7008e3c6ea Shader optimizations to reduce VGPR usage and increase occupancy 4 years ago
cluster_debug.glsl d3b49c416a Refactor GLSL shader compilation 4 years ago
cluster_render.glsl d3b49c416a Refactor GLSL shader compilation 4 years ago
cluster_store.glsl d3b49c416a Refactor GLSL shader compilation 4 years ago
copy.glsl d3b49c416a Refactor GLSL shader compilation 4 years ago
copy_to_fb.glsl d3b49c416a Refactor GLSL shader compilation 4 years ago
cube_to_dp.glsl d3b49c416a Refactor GLSL shader compilation 4 years ago
cubemap_downsampler.glsl d3b49c416a Refactor GLSL shader compilation 4 years ago
cubemap_filter.glsl d3b49c416a Refactor GLSL shader compilation 4 years ago
cubemap_roughness.glsl d3b49c416a Refactor GLSL shader compilation 4 years ago
gi.glsl d3b49c416a Refactor GLSL shader compilation 4 years ago
giprobe.glsl d3b49c416a Refactor GLSL shader compilation 4 years ago
giprobe_debug.glsl d3b49c416a Refactor GLSL shader compilation 4 years ago
giprobe_sdf.glsl d3b49c416a Refactor GLSL shader compilation 4 years ago
giprobe_write.glsl d3b49c416a Refactor GLSL shader compilation 4 years ago
luminance_reduce.glsl d3b49c416a Refactor GLSL shader compilation 4 years ago
particles.glsl 90056460ad Implement Particle Trails 4 years ago
particles_copy.glsl 90056460ad Implement Particle Trails 4 years ago
resolve.glsl d3b49c416a Refactor GLSL shader compilation 4 years ago
roughness_limiter.glsl d3b49c416a Refactor GLSL shader compilation 4 years ago
scene_forward_clustered.glsl 90056460ad Implement Particle Trails 4 years ago
scene_forward_clustered_inc.glsl 90056460ad Implement Particle Trails 4 years ago
screen_space_reflection.glsl d3b49c416a Refactor GLSL shader compilation 4 years ago
screen_space_reflection_filter.glsl d3b49c416a Refactor GLSL shader compilation 4 years ago
screen_space_reflection_scale.glsl d3b49c416a Refactor GLSL shader compilation 4 years ago
sdfgi_debug.glsl d3b49c416a Refactor GLSL shader compilation 4 years ago
sdfgi_debug_probes.glsl d3b49c416a Refactor GLSL shader compilation 4 years ago
sdfgi_direct_light.glsl d3b49c416a Refactor GLSL shader compilation 4 years ago
sdfgi_integrate.glsl d3b49c416a Refactor GLSL shader compilation 4 years ago
sdfgi_preprocess.glsl d3b49c416a Refactor GLSL shader compilation 4 years ago
skeleton.glsl d3b49c416a Refactor GLSL shader compilation 4 years ago
sky.glsl d3b49c416a Refactor GLSL shader compilation 4 years ago
sort.glsl d3b49c416a Refactor GLSL shader compilation 4 years ago
specular_merge.glsl d3b49c416a Refactor GLSL shader compilation 4 years ago
ssao.glsl d3b49c416a Refactor GLSL shader compilation 4 years ago
ssao_blur.glsl d3b49c416a Refactor GLSL shader compilation 4 years ago
ssao_downsample.glsl d3b49c416a Refactor GLSL shader compilation 4 years ago
ssao_importance_map.glsl d3b49c416a Refactor GLSL shader compilation 4 years ago
ssao_interleave.glsl d3b49c416a Refactor GLSL shader compilation 4 years ago
subsurface_scattering.glsl d3b49c416a Refactor GLSL shader compilation 4 years ago
tonemap.glsl d3b49c416a Refactor GLSL shader compilation 4 years ago
volumetric_fog.glsl d3b49c416a Refactor GLSL shader compilation 4 years ago