reduz 90056460ad Implement Particle Trails 4 年之前
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SCsub 7f63c9e7c9 Changed SCsub for shaders to find shaders automatically and create dependencies with include files 4 年之前
bokeh_dof.glsl d3b49c416a Refactor GLSL shader compilation 4 年之前
canvas.glsl d3b49c416a Refactor GLSL shader compilation 4 年之前
canvas_occlusion.glsl d3b49c416a Refactor GLSL shader compilation 4 年之前
canvas_sdf.glsl d3b49c416a Refactor GLSL shader compilation 4 年之前
canvas_uniforms_inc.glsl 2787ad65be RenderingServer reorganization 4 年之前
cluster_data_inc.glsl 7008e3c6ea Shader optimizations to reduce VGPR usage and increase occupancy 4 年之前
cluster_debug.glsl d3b49c416a Refactor GLSL shader compilation 4 年之前
cluster_render.glsl d3b49c416a Refactor GLSL shader compilation 4 年之前
cluster_store.glsl d3b49c416a Refactor GLSL shader compilation 4 年之前
copy.glsl d3b49c416a Refactor GLSL shader compilation 4 年之前
copy_to_fb.glsl d3b49c416a Refactor GLSL shader compilation 4 年之前
cube_to_dp.glsl d3b49c416a Refactor GLSL shader compilation 4 年之前
cubemap_downsampler.glsl d3b49c416a Refactor GLSL shader compilation 4 年之前
cubemap_filter.glsl d3b49c416a Refactor GLSL shader compilation 4 年之前
cubemap_roughness.glsl d3b49c416a Refactor GLSL shader compilation 4 年之前
gi.glsl d3b49c416a Refactor GLSL shader compilation 4 年之前
giprobe.glsl d3b49c416a Refactor GLSL shader compilation 4 年之前
giprobe_debug.glsl d3b49c416a Refactor GLSL shader compilation 4 年之前
giprobe_sdf.glsl d3b49c416a Refactor GLSL shader compilation 4 年之前
giprobe_write.glsl d3b49c416a Refactor GLSL shader compilation 4 年之前
luminance_reduce.glsl d3b49c416a Refactor GLSL shader compilation 4 年之前
particles.glsl 90056460ad Implement Particle Trails 4 年之前
particles_copy.glsl 90056460ad Implement Particle Trails 4 年之前
resolve.glsl d3b49c416a Refactor GLSL shader compilation 4 年之前
roughness_limiter.glsl d3b49c416a Refactor GLSL shader compilation 4 年之前
scene_forward_clustered.glsl 90056460ad Implement Particle Trails 4 年之前
scene_forward_clustered_inc.glsl 90056460ad Implement Particle Trails 4 年之前
screen_space_reflection.glsl d3b49c416a Refactor GLSL shader compilation 4 年之前
screen_space_reflection_filter.glsl d3b49c416a Refactor GLSL shader compilation 4 年之前
screen_space_reflection_scale.glsl d3b49c416a Refactor GLSL shader compilation 4 年之前
sdfgi_debug.glsl d3b49c416a Refactor GLSL shader compilation 4 年之前
sdfgi_debug_probes.glsl d3b49c416a Refactor GLSL shader compilation 4 年之前
sdfgi_direct_light.glsl d3b49c416a Refactor GLSL shader compilation 4 年之前
sdfgi_integrate.glsl d3b49c416a Refactor GLSL shader compilation 4 年之前
sdfgi_preprocess.glsl d3b49c416a Refactor GLSL shader compilation 4 年之前
skeleton.glsl d3b49c416a Refactor GLSL shader compilation 4 年之前
sky.glsl d3b49c416a Refactor GLSL shader compilation 4 年之前
sort.glsl d3b49c416a Refactor GLSL shader compilation 4 年之前
specular_merge.glsl d3b49c416a Refactor GLSL shader compilation 4 年之前
ssao.glsl d3b49c416a Refactor GLSL shader compilation 4 年之前
ssao_blur.glsl d3b49c416a Refactor GLSL shader compilation 4 年之前
ssao_downsample.glsl d3b49c416a Refactor GLSL shader compilation 4 年之前
ssao_importance_map.glsl d3b49c416a Refactor GLSL shader compilation 4 年之前
ssao_interleave.glsl d3b49c416a Refactor GLSL shader compilation 4 年之前
subsurface_scattering.glsl d3b49c416a Refactor GLSL shader compilation 4 年之前
tonemap.glsl d3b49c416a Refactor GLSL shader compilation 4 年之前
volumetric_fog.glsl d3b49c416a Refactor GLSL shader compilation 4 年之前