Thaddeus Crews 568d6286e0 Merge pull request #102132 from Ivorforce/optimize-font-internal-cow 8 months ago
..
2d dedae63617 Add property guards to shape 2D's 9 months ago
3d bacf8d198d Merge pull request #101014 from BattyBovine/cs3d-separation-ray-fix-2 9 months ago
SCsub ff83fdcdd7 Pre-commit: Fix applying ruff to SCsub files 9 months ago
animated_texture.cpp a1846b27ea Improve use of `Ref.is_null/valid` 10 months ago
animated_texture.h e6d930b31f AnimatedTexture: Fix crash when loaded from a thread 1 year ago
animation.compat.inc bea47d877b Fix seeking Animation immediate after playback for Discrete track 1 year ago
animation.cpp dcb4e5b22a Replace `Animation::_clear()` with explicit `.clear()` calls. 9 months ago
animation.h dcb4e5b22a Replace `Animation::_clear()` with explicit `.clear()` calls. 9 months ago
animation_library.cpp b5c31ebb41 Add contains_char() for single-character 'contains' calls. 10 months ago
animation_library.h f5b49af99f Add RetargetModifier3D for realtime retarget to keep original rest 11 months ago
atlas_texture.cpp a1846b27ea Improve use of `Ref.is_null/valid` 10 months ago
atlas_texture.h 10da06a32c Fix empty region in AtlasTexture 1 year ago
audio_stream_polyphonic.compat.inc 52fa4f05f3 Add samples playback support 1 year ago
audio_stream_polyphonic.cpp 73d85f46c9 Remove unused headers in scene. 10 months ago
audio_stream_polyphonic.h d58b2e879f Get rid of easily removable uses of const_cast 10 months ago
audio_stream_wav.cpp 4396f8fbd3 Add AudioStreamMP3 `load_from_file`/`load_from_buffer` and harmonize other audio streams 9 months ago
audio_stream_wav.h 4396f8fbd3 Add AudioStreamMP3 `load_from_file`/`load_from_buffer` and harmonize other audio streams 9 months ago
bit_map.cpp 73d85f46c9 Remove unused headers in scene. 10 months ago
bit_map.h 73d85f46c9 Remove unused headers in scene. 10 months ago
bone_map.cpp a1846b27ea Improve use of `Ref.is_null/valid` 10 months ago
bone_map.h 96a95cb974 Add const lvalue ref to container parameters 1 year ago
camera_attributes.cpp 0d350e7108 Set clang-format `RemoveSemicolon` rule to `true` 1 year ago
camera_attributes.h b37fc1014a Style: Apply new `clang-format` changes 1 year ago
camera_texture.cpp b88585abfc Add linux camera support 1 year ago
camera_texture.h b88585abfc Add linux camera support 1 year ago
canvas_item_material.cpp 4bfc6f8d70 Fix deadlock possibility in threaded load of materials 10 months ago
canvas_item_material.h 187e5ef258 Let materials' shaders update happen on loader threads 1 year ago
color_palette.cpp e6a49ab6ac Save color palette as resources to reuse later 10 months ago
color_palette.h e6a49ab6ac Save color palette as resources to reuse later 10 months ago
compositor.cpp ca12f350db `CompositorEffect` should use `GDVIRTUAL_CALL()` so it works with GDExtension 10 months ago
compositor.h ca12f350db `CompositorEffect` should use `GDVIRTUAL_CALL()` so it works with GDExtension 10 months ago
compressed_texture.cpp a1846b27ea Improve use of `Ref.is_null/valid` 10 months ago
compressed_texture.h 73d85f46c9 Remove unused headers in scene. 10 months ago
curve.cpp 8bfb5d74b3 Use LocalVector for Curve and Gradient 9 months ago
curve.h 8bfb5d74b3 Use LocalVector for Curve and Gradient 9 months ago
curve_texture.cpp 413c11357d Use Core/Scene stringnames consistently 1 year ago
curve_texture.h 7e21eb7e00 Extract and reorganize texture resource classes 2 years ago
environment.cpp 084e84be78 Add AgX tonemapper option to Environment 9 months ago
environment.h 084e84be78 Add AgX tonemapper option to Environment 9 months ago
external_texture.cpp 98b8beddc5 ExternalTexture: Avoid error when destroyed without having been used 1 year ago
external_texture.h 98b8beddc5 ExternalTexture: Avoid error when destroyed without having been used 1 year ago
font.compat.inc 85df221610 [TextServer / Font] Add support for customizable baseline offset. 1 year ago
font.cpp f52c9e342c Optimize `Font` calculations by avoiding unnecessary copy-on-write. 8 months ago
font.h f134769506 Fix various typos 9 months ago
gradient.cpp 8bfb5d74b3 Use LocalVector for Curve and Gradient 9 months ago
gradient.h 8bfb5d74b3 Use LocalVector for Curve and Gradient 9 months ago
gradient_texture.cpp 3e0d3c433b Fix pink GradientTexture2D 1 year ago
gradient_texture.h 3e0d3c433b Fix pink GradientTexture2D 1 year ago
image_texture.cpp a1846b27ea Improve use of `Ref.is_null/valid` 10 months ago
image_texture.h d9d2bb3219 Add support for ImageTexture3D serialization 2 years ago
immediate_mesh.cpp 47f75547ce Fix immediate mesh modifications that don't call set_mesh 1 year ago
immediate_mesh.h 1df50c78df Fix a few cases where surface format is still 32 bits 2 years ago
label_settings.cpp b329b4ab06 [Label] Handle text as multiple independent paragraphs. 11 months ago
label_settings.h b329b4ab06 [Label] Handle text as multiple independent paragraphs. 11 months ago
material.cpp a1846b27ea Improve use of `Ref.is_null/valid` 10 months ago
material.h 34a19f07a4 Restore dirty list for BaseMaterial3D but don't use it on resource loader. 10 months ago
mesh.cpp a1846b27ea Improve use of `Ref.is_null/valid` 10 months ago
mesh.h 97e0b43faa Add ArrayMesh::surface_remove 10 months ago
mesh_data_tool.compat.inc 51ed3aef63 Vertex and attribute compression to reduce the size of the vertex format. 2 years ago
mesh_data_tool.cpp 51ed3aef63 Vertex and attribute compression to reduce the size of the vertex format. 2 years ago
mesh_data_tool.h 51ed3aef63 Vertex and attribute compression to reduce the size of the vertex format. 2 years ago
mesh_texture.cpp 7e21eb7e00 Extract and reorganize texture resource classes 2 years ago
mesh_texture.h 7e21eb7e00 Extract and reorganize texture resource classes 2 years ago
multimesh.cpp e1af7b65b2 Add explicit error messages to Multimesh error functions to make errors easier to understand. 8 months ago
multimesh.h 1728f80e7c Fixed Timestep Interpolation: MultiMesh 1 year ago
navigation_mesh.cpp 925b690c98 Core: Integrate `Ref::instantiate` where possible 11 months ago
navigation_mesh.h c3f1bfd5cb Extract navigation-related defaults to separate header 1 year ago
packed_scene.cpp a1846b27ea Improve use of `Ref.is_null/valid` 10 months ago
packed_scene.h 9853a69144 Implement typed dictionaries 1 year ago
particle_process_material.cpp 1e1f54e954 Merge pull request #100050 from YeldhamDev/sub_emitter_at_start 9 months ago
particle_process_material.h eb5839dcbb Add "At Start" mode for sub-emitter particles 10 months ago
physics_material.cpp d95794ec8a One Copyright Update to rule them all 2 years ago
physics_material.h 73d85f46c9 Remove unused headers in scene. 10 months ago
placeholder_textures.cpp e896fbb638 Support immediately update ui after resizing placeholder* texture 1 year ago
placeholder_textures.h d61d498632 Lazily allocate RIDs for PlaceholderTextures to avoid allocating GPU resources unless used 2 years ago
portable_compressed_texture.cpp a1846b27ea Improve use of `Ref.is_null/valid` 10 months ago
portable_compressed_texture.h e72ccc2080 Fix lossless formats in PortableCompressedTexture2D (fix data format storing) 1 year ago
resource_format_text.cpp c049d07121 VariantParser: Ensure all parse errors have an explanation 9 months ago
resource_format_text.h d57846087b Universalize UID support in all resource types 11 months ago
shader.compat.inc db251a3f99 Allow setting a cubemap as default parameter to shader 1 year ago
shader.cpp 7a438dc72e Merge pull request #97205 from tetrapod00/inspect-native-shader-code 1 year ago
shader.h 7a438dc72e Merge pull request #97205 from tetrapod00/inspect-native-shader-code 1 year ago
shader_include.cpp 73d85f46c9 Remove unused headers in scene. 10 months ago
shader_include.h d4e1a74efb Add 'override' mark to ResourceFormat class 1 year ago
skeleton_profile.cpp f5b49af99f Add RetargetModifier3D for realtime retarget to keep original rest 11 months ago
skeleton_profile.h f5b49af99f Add RetargetModifier3D for realtime retarget to keep original rest 11 months ago
sky.cpp e88e30c273 Remove unused headers in servers. 10 months ago
sky.h 73d85f46c9 Remove unused headers in scene. 10 months ago
sprite_frames.cpp af56d6e8e8 Use `SceneStringName` in more places 10 months ago
sprite_frames.h 57bc1d7574 Add duplicate animation 1 year ago
style_box.cpp c2af6bcb59 GDExtension: Mark virtual function as `is_required` in `extension_api.json` 1 year ago
style_box.h 73d85f46c9 Remove unused headers in scene. 10 months ago
style_box_flat.cpp 3d523ee86d Merge pull request #92997 from Calinou/styleboxflat-antialiasing-adjust-for-stretch-scale 10 months ago
style_box_flat.h a29a680920 Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file 2 years ago
style_box_line.cpp a29a680920 Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file 2 years ago
style_box_line.h a29a680920 Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file 2 years ago
style_box_texture.cpp a29a680920 Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file 2 years ago
style_box_texture.h a29a680920 Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file 2 years ago
surface_tool.cpp 4f1c956f25 Use AHashMap for SurfaceTool 9 months ago
surface_tool.h 4f1c956f25 Use AHashMap for SurfaceTool 9 months ago
syntax_highlighter.cpp 7da0767f35 [TextEdit] Update syntax highlighting when IME composition string is updated. 8 months ago
syntax_highlighter.h cff1111359 Make native shader source visualizer can highlight uint suffix 1 year ago
text_file.cpp 73d85f46c9 Remove unused headers in scene. 10 months ago
text_file.h 73d85f46c9 Remove unused headers in scene. 10 months ago
text_line.cpp d58b2e879f Get rid of easily removable uses of const_cast 10 months ago
text_line.h d58b2e879f Get rid of easily removable uses of const_cast 10 months ago
text_paragraph.cpp d58b2e879f Get rid of easily removable uses of const_cast 10 months ago
text_paragraph.h d58b2e879f Get rid of easily removable uses of const_cast 10 months ago
texture.cpp c2af6bcb59 GDExtension: Mark virtual function as `is_required` in `extension_api.json` 1 year ago
texture.h 73d85f46c9 Remove unused headers in scene. 10 months ago
texture_rd.cpp a4d1d36c85 Fix inability to set TextureLayeredRD as TEXTURE_TYPE_CUBE or TEXTURE_TYPE_CUBE_ARRAY 11 months ago
texture_rd.h 83241ab139 Enforce calling RenderingDevice code from rendering thread in TextureRD classes 1 year ago
theme.cpp 94a7dfeae1 Add additional methods for has_theme_item to check for font and font size 9 months ago
theme.h 94a7dfeae1 Add additional methods for has_theme_item to check for font and font size 9 months ago
video_stream.cpp 73d85f46c9 Remove unused headers in scene. 10 months ago
video_stream.h 73d85f46c9 Remove unused headers in scene. 10 months ago
visual_shader.cpp c4db6687f9 Generate global code for VisualShader nodes that connect to VaryingSetters 9 months ago
visual_shader.h db251a3f99 Allow setting a cubemap as default parameter to shader 1 year ago
visual_shader_nodes.compat.inc 73d85f46c9 Remove unused headers in scene. 10 months ago
visual_shader_nodes.cpp e62be79947 Merge pull request #100350 from Namey5/visualshader-worldposfromdepth-fix 9 months ago
visual_shader_nodes.h 6c6e74408c Merge pull request #94616 from Chaosus/vs_fix_vec4_constant 9 months ago
visual_shader_particle_nodes.cpp a1846b27ea Improve use of `Ref.is_null/valid` 10 months ago
visual_shader_particle_nodes.h e5d2b6d50f Fix some missing categories in visual shader nodes 1 year ago
visual_shader_sdf_nodes.cpp f248420a2b made visual shader ports expandable by default if there is only one output port and it's of any vector type 2 years ago
visual_shader_sdf_nodes.h e5d2b6d50f Fix some missing categories in visual shader nodes 1 year ago
world_2d.cpp 73d85f46c9 Remove unused headers in scene. 10 months ago
world_2d.h e2f1af8742 Remove self includes in some files 1 year ago