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DynamicDraw
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99963eda16
Fix target blend state name
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2 éve |
MultiGPURPIExample
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5617b71f02
Multi-GPU RPI sample
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1 éve |
OptimizationTests
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69567068fb
Initial commit
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4 éve |
PostProcessing
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e23e86d7d4
Removing unused passes
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3 éve |
RHI
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a36d288e09
Update subpass examples to match new API (#689)
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10 hónapja |
RayTracing
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64499f0e2e
All compilation flags required for shader (#355)
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3 éve |
Readback
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99963eda16
Fix target blend state name
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2 éve |
RootConstantsExample
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f5eff12f02
The .shader file must now include the .azsl extension when referencing a .azsl file. It will no longer be automatically appended.
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3 éve |
ShaderReloadTest
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196e8ab3c7
Add Soak Test To Validate reload notifications of Shader related assets (#260)
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3 éve |
StreamingImageExample
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de5519af89
Move StreamingImage sample's render the images to 2dpass instead of forward pass (#625)
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2 éve |
SubpassExample
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a36d288e09
Update subpass examples to match new API (#689)
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10 hónapja |
TonemappingExample
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f5eff12f02
The .shader file must now include the .azsl extension when referencing a .azsl file. It will no longer be automatically appended.
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3 éve |
VertexFormats
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69567068fb
Initial commit
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4 éve |
BRDF.hlsli
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69567068fb
Initial commit
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4 éve |
DebugVertexNormals.azsl
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5697989f88
ASV update for adding instanced object transforms to the DrawSrg. (#603)
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2 éve |
DebugVertexNormals.material
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54c2ffb107
Updated .material files to use the new flat serialization. This was done using a local script that simply loaded and then saved each .material file.
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3 éve |
DebugVertexNormals.materialtype
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69567068fb
Initial commit
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4 éve |
DebugVertexNormals.shader
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f5eff12f02
The .shader file must now include the .azsl extension when referencing a .azsl file. It will no longer be automatically appended.
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3 éve |
Instanced.azsl
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198624288b
Updates related to Dxc update
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4 éve |
Shadows.hlsli
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69567068fb
Initial commit
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4 éve |