Akio Gaule a36d288e09 Update subpass examples to match new API (#689) 10 mesi fa
..
DynamicDraw 99963eda16 Fix target blend state name 2 anni fa
MultiGPURPIExample 5617b71f02 Multi-GPU RPI sample 1 anno fa
OptimizationTests 69567068fb Initial commit 4 anni fa
PostProcessing e23e86d7d4 Removing unused passes 3 anni fa
RHI a36d288e09 Update subpass examples to match new API (#689) 10 mesi fa
RayTracing 64499f0e2e All compilation flags required for shader (#355) 3 anni fa
Readback 99963eda16 Fix target blend state name 2 anni fa
RootConstantsExample f5eff12f02 The .shader file must now include the .azsl extension when referencing a .azsl file. It will no longer be automatically appended. 3 anni fa
ShaderReloadTest 196e8ab3c7 Add Soak Test To Validate reload notifications of Shader related assets (#260) 3 anni fa
StreamingImageExample de5519af89 Move StreamingImage sample's render the images to 2dpass instead of forward pass (#625) 2 anni fa
SubpassExample a36d288e09 Update subpass examples to match new API (#689) 10 mesi fa
TonemappingExample f5eff12f02 The .shader file must now include the .azsl extension when referencing a .azsl file. It will no longer be automatically appended. 3 anni fa
VertexFormats 69567068fb Initial commit 4 anni fa
BRDF.hlsli 69567068fb Initial commit 4 anni fa
DebugVertexNormals.azsl 5697989f88 ASV update for adding instanced object transforms to the DrawSrg. (#603) 2 anni fa
DebugVertexNormals.material 54c2ffb107 Updated .material files to use the new flat serialization. This was done using a local script that simply loaded and then saved each .material file. 3 anni fa
DebugVertexNormals.materialtype 69567068fb Initial commit 4 anni fa
DebugVertexNormals.shader f5eff12f02 The .shader file must now include the .azsl extension when referencing a .azsl file. It will no longer be automatically appended. 3 anni fa
Instanced.azsl 198624288b Updates related to Dxc update 4 anni fa
Shadows.hlsli 69567068fb Initial commit 4 anni fa