nahkhiir f0de4c7c5f Fixes issue 44 - allows Linux build with compiler flag -std=c++17 il y a 2 ans
..
CompositeSprite.cc b57b423bbc CompositeSprite Animation Bug il y a 9 ans
CompositeSprite.h 4a92a2db16 CompositeSprite LocalPosition Bug il y a 9 ans
CompositeSprite_ScriptBinding.h 4a92a2db16 CompositeSprite LocalPosition Bug il y a 9 ans
LightObject.cc 9fa3f06e34 LightObject il y a 5 ans
LightObject.h 9fa3f06e34 LightObject il y a 5 ans
LightObject_ScriptBinding.h 9fa3f06e34 LightObject il y a 5 ans
ParticlePlayer.cc f6fcd9be20 getIsTargeting il y a 5 ans
ParticlePlayer.h 67d51acf7a Get the existing Torque2D codebase to compile as easily as is possible on Linux in a 32-bit environment. il y a 12 ans
ParticlePlayer_ScriptBinding.h 09f99e059f Fix for argument conversion issue with getEmitterPaused and getEmitterVisible il y a 11 ans
Path.cc 8191e1c327 Cursor Fix il y a 5 ans
Path.h 8cd56a25a1 Add missing `return` statements il y a 2 ans
Path_ScriptBinding.h d6d19f48ce Update Path_ScriptBinding.h il y a 5 ans
SceneObject.cc 2da2a02d12 Simplify comparison il y a 2 ans
SceneObject.h ef7be585db Positional Audio Update il y a 9 ans
SceneObjectList.cc 757e6e7cb4 Object to Object Events il y a 9 ans
SceneObjectList.h d63a3db4bf - Scene controllers WIP. il y a 13 ans
SceneObjectRotateToEvent.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) il y a 13 ans
SceneObjectSet.cc 67d51acf7a Get the existing Torque2D codebase to compile as easily as is possible on Linux in a 32-bit environment. il y a 12 ans
SceneObjectSet.h 67d51acf7a Get the existing Torque2D codebase to compile as easily as is possible on Linux in a 32-bit environment. il y a 12 ans
SceneObjectSet_ScriptBinding.h 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." il y a 12 ans
SceneObject_ScriptBinding.h fec28e4f99 Fix overall general compiler warnings il y a 8 ans
Scroller.cc 9e8d7921be Emscripten support code il y a 12 ans
Scroller.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) il y a 13 ans
Scroller_ScriptBinding.h 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." il y a 12 ans
ShapeVector.cc aa23bc6bf6 Fix Android Studio compiler errors il y a 10 ans
ShapeVector.h 4d66f796db Rewrite of ShapeVector class renderer. il y a 10 ans
ShapeVector_ScriptBinding.h 4d66f796db Rewrite of ShapeVector class renderer. il y a 10 ans
Sprite.cc 1d2918d3d6 - Removed AnimationController and replaced with ImageFrameProvider. This is a move towards unifying frames as a source for Sprites where potentially you can have assets that are compatible i.e. ImageAsset and AnimationAsset both supply frames so can be assigned to the same field (say) ".Asset = 'blah'". It also means that you could have a "MovieAsset" that could also supply the same asset i.e. be able to assign an image, animation or movie to a sprite, scroller, GuiSpriteButton etc. il y a 12 ans
Sprite.h 12b20892fc - Minor formatting changes. il y a 12 ans
Sprite_ScriptBinding.h 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." il y a 12 ans
TextSprite.cc 7eb900b54b TextSprite Zero Size Bug il y a 9 ans
TextSprite.h 0477bc42e1 Updates to fix building on Linux with Text Sprite changes il y a 9 ans
TextSprite_ScriptBinding.h 01251c2e0b TextSprite Complete! il y a 9 ans
Trigger.cc d63a3db4bf - Scene controllers WIP. il y a 13 ans
Trigger.h f0de4c7c5f Fixes issue 44 - allows Linux build with compiler flag -std=c++17 il y a 2 ans
Trigger_ScriptBinding.h 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." il y a 12 ans