Cronologia Commit

Autore SHA1 Messaggio Data
  marauder2k7 888332a85c rest of the implementation 1 anno fa
  marauder2k7 efbe5e90f5 virtuals removed 1 anno fa
  JeffR 15ef8b4fbe Cleaned up implementation of #712 3 anni fa
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 anni fa
  Lukas Aldershaab 099dd4f1f3 Parametrize script extension, default to 'tscript' 4 anni fa
  Marc Chapman b8f722e2f9 Phase 2: #ifdef for Zodiacs and particles 7 anni fa
  Marc Chapman fcce9be33c obj-select -- object selection functionality 8 anni fa
  Marc Chapman 64d1b06866 db-cache -- implementation of datablock caching system. 8 anni fa
  James Urquhart f91aa639d6 Remove projection offset, add the hmd head matrix. Also tidy up a few things. 9 anni fa
  Marc Chapman 5d6ab545da Tidy up unnecessary #define 9 anni fa
  James Urquhart 3a457749ec Oculus VR DK2 Support 10 anni fa
  Daniel Buckmaster a928d142f7 Made some tweaks so I'm happy with it. 11 anni fa
  Vincent Gee 55bdfe5dc3 This adds limiting the ghost data to a specific area around the client. 11 anni fa
  DavidWyand-GG 660250cccf Game cam and eye banking, control schemes 12 anni fa
  DavidWyand-GG b32e7688c2 Side by side rendering 12 anni fa
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 anni fa