Commit History

作者 SHA1 備註 提交日期
  marauder2k7 888332a85c rest of the implementation 1 年之前
  marauder2k7 efbe5e90f5 virtuals removed 1 年之前
  JeffR 15ef8b4fbe Cleaned up implementation of #712 3 年之前
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 年之前
  Lukas Aldershaab 099dd4f1f3 Parametrize script extension, default to 'tscript' 4 年之前
  Marc Chapman b8f722e2f9 Phase 2: #ifdef for Zodiacs and particles 7 年之前
  Marc Chapman fcce9be33c obj-select -- object selection functionality 8 年之前
  Marc Chapman 64d1b06866 db-cache -- implementation of datablock caching system. 8 年之前
  James Urquhart f91aa639d6 Remove projection offset, add the hmd head matrix. Also tidy up a few things. 9 年之前
  Marc Chapman 5d6ab545da Tidy up unnecessary #define 9 年之前
  James Urquhart 3a457749ec Oculus VR DK2 Support 10 年之前
  Daniel Buckmaster a928d142f7 Made some tweaks so I'm happy with it. 11 年之前
  Vincent Gee 55bdfe5dc3 This adds limiting the ghost data to a specific area around the client. 11 年之前
  DavidWyand-GG 660250cccf Game cam and eye banking, control schemes 12 年之前
  DavidWyand-GG b32e7688c2 Side by side rendering 12 年之前
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 年之前