rextimmy fd23f0d0e9 gcc/clang build fix %!s(int64=7) %!d(string=hai) anos
..
T3D fd23f0d0e9 gcc/clang build fix %!s(int64=7) %!d(string=hai) anos
afx 86a0ba44d3 Cleanup of the elements exposed to the console %!s(int64=7) %!d(string=hai) anos
app d666322a1b Merging %!s(int64=8) %!d(string=hai) anos
assets ae5a43de70 Asset Browser initial implementation - Asset updates. %!s(int64=7) %!d(string=hai) anos
cinterface ed14b6fced Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. %!s(int64=8) %!d(string=hai) anos
collision bd4f2b002d Merge pull request #1801 from Azaezel/registerRemoval %!s(int64=9) %!d(string=hai) anos
console ae6b035f10 Improve console dump with additional information, such as array sizes and variadic function %!s(int64=7) %!d(string=hai) anos
core e023cf3a60 Merge pull request #2056 from Bloodknight/afx_merge_main %!s(int64=8) %!d(string=hai) anos
environment e023cf3a60 Merge pull request #2056 from Bloodknight/afx_merge_main %!s(int64=8) %!d(string=hai) anos
forest 8c807485b1 Reworks the $Core::commonShaderPath variable usage to be a static variable in ShaderGen for efficiency(only one getVariable when shadergen is initialized), as well as implements the ability to set a default value, and ensures that it tries to set a path even if the pref variable is missing which is important for ported projects from older builds. %!s(int64=8) %!d(string=hai) anos
gfx 45879b67ff Loader files didn't properly get deleted with the libmng and lungif library removal. %!s(int64=7) %!d(string=hai) anos
gui 963739102c Merge pull request #2182 from Areloch/AssetBrowser_Initial %!s(int64=7) %!d(string=hai) anos
i18n 6419ba1e33 localization augmentations via rlranft RE: http://forums.torque3d.org/viewtopic.php?f=12&t=642&hilit=localization %!s(int64=9) %!d(string=hai) anos
lighting 4a72d54782 Fix assert on exit when Basic Lighting is removed %!s(int64=7) %!d(string=hai) anos
main 8862bc2f3a Pass by const reference %!s(int64=10) %!d(string=hai) anos
materials a64a2c9793 remap-txr-tags -- runtime reassignment of texture tag names. (Useful for splitting up tags with the same name in order to map different materials to them.) %!s(int64=8) %!d(string=hai) anos
math 0fde97f254 Corrects the documentation. %!s(int64=8) %!d(string=hai) anos
module ae5a43de70 Asset Browser initial implementation - Asset updates. %!s(int64=7) %!d(string=hai) anos
navigation 83aa47da1a profiling blocks for navmesh subsystem analysis %!s(int64=8) %!d(string=hai) anos
persistence c7e12d3be7 roll back changes to simFieldDictionary as it doesn't want to play nice and causing corruption %!s(int64=8) %!d(string=hai) anos
platform 490c05ffd4 Adds the ability to force the path returned by the file dialog to be relative. %!s(int64=7) %!d(string=hai) anos
platformMac 6a1048596e but now it works %!s(int64=8) %!d(string=hai) anos
platformPOSIX 512514df20 Call the correct system rename %!s(int64=8) %!d(string=hai) anos
platformSDL 2ca6af8e48 Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code. %!s(int64=8) %!d(string=hai) anos
platformWin32 2ca6af8e48 Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code. %!s(int64=8) %!d(string=hai) anos
platformX86UNIX 7372c89dc7 Corrections suggested by timmy for both consistency, and making sure to catch all potential types. %!s(int64=9) %!d(string=hai) anos
postFx 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy %!s(int64=8) %!d(string=hai) anos
renderInstance 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy %!s(int64=8) %!d(string=hai) anos
scene 68efd8e22a Updates to component classes - %!s(int64=7) %!d(string=hai) anos
sfx b70f89afa2 sfx-legacy %!s(int64=8) %!d(string=hai) anos
shaderGen 5220032bd4 Moves the initialization of the shader common path const var so it is set before we do an initial setup of some shadergen fields. %!s(int64=8) %!d(string=hai) anos
sim 3b0b3c1f56 Merge pull request #2094 from Areloch/ClearScopeAlwaysConsoleFunc %!s(int64=7) %!d(string=hai) anos
sqlite d7c7847274 Mac compile fix for SQLiteObject %!s(int64=8) %!d(string=hai) anos
terrain e023cf3a60 Merge pull request #2056 from Bloodknight/afx_merge_main %!s(int64=8) %!d(string=hai) anos
testing fae1bad96c All unit tests that run now pass. %!s(int64=11) %!d(string=hai) anos
ts e023cf3a60 Merge pull request #2056 from Bloodknight/afx_merge_main %!s(int64=8) %!d(string=hai) anos
util 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy %!s(int64=8) %!d(string=hai) anos
windowManager 2ca6af8e48 Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code. %!s(int64=8) %!d(string=hai) anos
.gitattributes cac5159717 Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake %!s(int64=8) %!d(string=hai) anos
ggEndOfLineFix.txt 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos