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T3D
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fd23f0d0e9
gcc/clang build fix
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7 年之前 |
afx
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86a0ba44d3
Cleanup of the elements exposed to the console
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7 年之前 |
app
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d666322a1b
Merging
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8 年之前 |
assets
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ae5a43de70
Asset Browser initial implementation - Asset updates.
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7 年之前 |
cinterface
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ed14b6fced
Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed.
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8 年之前 |
collision
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bd4f2b002d
Merge pull request #1801 from Azaezel/registerRemoval
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9 年之前 |
console
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ae6b035f10
Improve console dump with additional information, such as array sizes and variadic function
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7 年之前 |
core
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e023cf3a60
Merge pull request #2056 from Bloodknight/afx_merge_main
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8 年之前 |
environment
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e023cf3a60
Merge pull request #2056 from Bloodknight/afx_merge_main
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8 年之前 |
forest
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8c807485b1
Reworks the $Core::commonShaderPath variable usage to be a static variable in ShaderGen for efficiency(only one getVariable when shadergen is initialized), as well as implements the ability to set a default value, and ensures that it tries to set a path even if the pref variable is missing which is important for ported projects from older builds.
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8 年之前 |
gfx
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45879b67ff
Loader files didn't properly get deleted with the libmng and lungif library removal.
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7 年之前 |
gui
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963739102c
Merge pull request #2182 from Areloch/AssetBrowser_Initial
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7 年之前 |
i18n
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6419ba1e33
localization augmentations via rlranft RE: http://forums.torque3d.org/viewtopic.php?f=12&t=642&hilit=localization
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9 年之前 |
lighting
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4a72d54782
Fix assert on exit when Basic Lighting is removed
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7 年之前 |
main
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8862bc2f3a
Pass by const reference
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10 年之前 |
materials
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a64a2c9793
remap-txr-tags -- runtime reassignment of texture tag names. (Useful for splitting up tags with the same name in order to map different materials to them.)
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8 年之前 |
math
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0fde97f254
Corrects the documentation.
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8 年之前 |
module
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ae5a43de70
Asset Browser initial implementation - Asset updates.
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7 年之前 |
navigation
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83aa47da1a
profiling blocks for navmesh subsystem analysis
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8 年之前 |
persistence
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c7e12d3be7
roll back changes to simFieldDictionary as it doesn't want to play nice and causing corruption
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8 年之前 |
platform
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490c05ffd4
Adds the ability to force the path returned by the file dialog to be relative.
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7 年之前 |
platformMac
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6a1048596e
but now it works
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8 年之前 |
platformPOSIX
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512514df20
Call the correct system rename
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8 年之前 |
platformSDL
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2ca6af8e48
Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code.
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8 年之前 |
platformWin32
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2ca6af8e48
Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code.
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8 年之前 |
platformX86UNIX
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7372c89dc7
Corrections suggested by timmy for both consistency, and making sure to catch all potential types.
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9 年之前 |
postFx
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 年之前 |
renderInstance
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 年之前 |
scene
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68efd8e22a
Updates to component classes -
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7 年之前 |
sfx
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b70f89afa2
sfx-legacy
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8 年之前 |
shaderGen
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5220032bd4
Moves the initialization of the shader common path const var so it is set before we do an initial setup of some shadergen fields.
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8 年之前 |
sim
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3b0b3c1f56
Merge pull request #2094 from Areloch/ClearScopeAlwaysConsoleFunc
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7 年之前 |
sqlite
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d7c7847274
Mac compile fix for SQLiteObject
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8 年之前 |
terrain
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e023cf3a60
Merge pull request #2056 from Bloodknight/afx_merge_main
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8 年之前 |
testing
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fae1bad96c
All unit tests that run now pass.
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11 年之前 |
ts
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e023cf3a60
Merge pull request #2056 from Bloodknight/afx_merge_main
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8 年之前 |
util
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 年之前 |
windowManager
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2ca6af8e48
Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code.
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8 年之前 |
.gitattributes
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cac5159717
Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake
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8 年之前 |
ggEndOfLineFix.txt
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |