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T3D
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fd23f0d0e9
gcc/clang build fix
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7 lat temu |
afx
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86a0ba44d3
Cleanup of the elements exposed to the console
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7 lat temu |
app
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d666322a1b
Merging
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8 lat temu |
assets
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ae5a43de70
Asset Browser initial implementation - Asset updates.
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7 lat temu |
cinterface
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ed14b6fced
Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed.
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8 lat temu |
collision
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bd4f2b002d
Merge pull request #1801 from Azaezel/registerRemoval
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9 lat temu |
console
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ae6b035f10
Improve console dump with additional information, such as array sizes and variadic function
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7 lat temu |
core
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e023cf3a60
Merge pull request #2056 from Bloodknight/afx_merge_main
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8 lat temu |
environment
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e023cf3a60
Merge pull request #2056 from Bloodknight/afx_merge_main
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8 lat temu |
forest
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8c807485b1
Reworks the $Core::commonShaderPath variable usage to be a static variable in ShaderGen for efficiency(only one getVariable when shadergen is initialized), as well as implements the ability to set a default value, and ensures that it tries to set a path even if the pref variable is missing which is important for ported projects from older builds.
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8 lat temu |
gfx
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45879b67ff
Loader files didn't properly get deleted with the libmng and lungif library removal.
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7 lat temu |
gui
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963739102c
Merge pull request #2182 from Areloch/AssetBrowser_Initial
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7 lat temu |
i18n
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6419ba1e33
localization augmentations via rlranft RE: http://forums.torque3d.org/viewtopic.php?f=12&t=642&hilit=localization
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9 lat temu |
lighting
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4a72d54782
Fix assert on exit when Basic Lighting is removed
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7 lat temu |
main
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8862bc2f3a
Pass by const reference
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10 lat temu |
materials
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a64a2c9793
remap-txr-tags -- runtime reassignment of texture tag names. (Useful for splitting up tags with the same name in order to map different materials to them.)
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8 lat temu |
math
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0fde97f254
Corrects the documentation.
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8 lat temu |
module
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ae5a43de70
Asset Browser initial implementation - Asset updates.
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7 lat temu |
navigation
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83aa47da1a
profiling blocks for navmesh subsystem analysis
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8 lat temu |
persistence
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c7e12d3be7
roll back changes to simFieldDictionary as it doesn't want to play nice and causing corruption
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8 lat temu |
platform
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490c05ffd4
Adds the ability to force the path returned by the file dialog to be relative.
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7 lat temu |
platformMac
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6a1048596e
but now it works
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8 lat temu |
platformPOSIX
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512514df20
Call the correct system rename
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8 lat temu |
platformSDL
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2ca6af8e48
Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code.
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8 lat temu |
platformWin32
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2ca6af8e48
Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code.
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8 lat temu |
platformX86UNIX
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7372c89dc7
Corrections suggested by timmy for both consistency, and making sure to catch all potential types.
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9 lat temu |
postFx
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 lat temu |
renderInstance
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 lat temu |
scene
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68efd8e22a
Updates to component classes -
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7 lat temu |
sfx
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b70f89afa2
sfx-legacy
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8 lat temu |
shaderGen
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5220032bd4
Moves the initialization of the shader common path const var so it is set before we do an initial setup of some shadergen fields.
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8 lat temu |
sim
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3b0b3c1f56
Merge pull request #2094 from Areloch/ClearScopeAlwaysConsoleFunc
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7 lat temu |
sqlite
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d7c7847274
Mac compile fix for SQLiteObject
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8 lat temu |
terrain
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e023cf3a60
Merge pull request #2056 from Bloodknight/afx_merge_main
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8 lat temu |
testing
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fae1bad96c
All unit tests that run now pass.
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11 lat temu |
ts
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e023cf3a60
Merge pull request #2056 from Bloodknight/afx_merge_main
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8 lat temu |
util
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 lat temu |
windowManager
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2ca6af8e48
Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code.
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8 lat temu |
.gitattributes
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cac5159717
Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake
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8 lat temu |
ggEndOfLineFix.txt
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |