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T3D
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fd23f0d0e9
gcc/clang build fix
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7 ani în urmă |
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afx
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86a0ba44d3
Cleanup of the elements exposed to the console
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7 ani în urmă |
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app
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d666322a1b
Merging
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8 ani în urmă |
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assets
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ae5a43de70
Asset Browser initial implementation - Asset updates.
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7 ani în urmă |
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cinterface
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ed14b6fced
Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed.
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8 ani în urmă |
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collision
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bd4f2b002d
Merge pull request #1801 from Azaezel/registerRemoval
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9 ani în urmă |
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console
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ae6b035f10
Improve console dump with additional information, such as array sizes and variadic function
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7 ani în urmă |
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core
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e023cf3a60
Merge pull request #2056 from Bloodknight/afx_merge_main
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8 ani în urmă |
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environment
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e023cf3a60
Merge pull request #2056 from Bloodknight/afx_merge_main
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8 ani în urmă |
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forest
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8c807485b1
Reworks the $Core::commonShaderPath variable usage to be a static variable in ShaderGen for efficiency(only one getVariable when shadergen is initialized), as well as implements the ability to set a default value, and ensures that it tries to set a path even if the pref variable is missing which is important for ported projects from older builds.
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8 ani în urmă |
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gfx
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45879b67ff
Loader files didn't properly get deleted with the libmng and lungif library removal.
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7 ani în urmă |
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gui
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963739102c
Merge pull request #2182 from Areloch/AssetBrowser_Initial
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7 ani în urmă |
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i18n
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6419ba1e33
localization augmentations via rlranft RE: http://forums.torque3d.org/viewtopic.php?f=12&t=642&hilit=localization
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9 ani în urmă |
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lighting
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4a72d54782
Fix assert on exit when Basic Lighting is removed
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7 ani în urmă |
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main
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8862bc2f3a
Pass by const reference
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10 ani în urmă |
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materials
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a64a2c9793
remap-txr-tags -- runtime reassignment of texture tag names. (Useful for splitting up tags with the same name in order to map different materials to them.)
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8 ani în urmă |
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math
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0fde97f254
Corrects the documentation.
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8 ani în urmă |
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module
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ae5a43de70
Asset Browser initial implementation - Asset updates.
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7 ani în urmă |
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navigation
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83aa47da1a
profiling blocks for navmesh subsystem analysis
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8 ani în urmă |
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persistence
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c7e12d3be7
roll back changes to simFieldDictionary as it doesn't want to play nice and causing corruption
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8 ani în urmă |
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platform
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490c05ffd4
Adds the ability to force the path returned by the file dialog to be relative.
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7 ani în urmă |
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platformMac
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6a1048596e
but now it works
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8 ani în urmă |
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platformPOSIX
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512514df20
Call the correct system rename
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8 ani în urmă |
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platformSDL
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2ca6af8e48
Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code.
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8 ani în urmă |
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platformWin32
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2ca6af8e48
Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code.
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8 ani în urmă |
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platformX86UNIX
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7372c89dc7
Corrections suggested by timmy for both consistency, and making sure to catch all potential types.
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9 ani în urmă |
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postFx
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 ani în urmă |
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renderInstance
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 ani în urmă |
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scene
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68efd8e22a
Updates to component classes -
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7 ani în urmă |
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sfx
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b70f89afa2
sfx-legacy
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8 ani în urmă |
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shaderGen
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5220032bd4
Moves the initialization of the shader common path const var so it is set before we do an initial setup of some shadergen fields.
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8 ani în urmă |
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sim
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3b0b3c1f56
Merge pull request #2094 from Areloch/ClearScopeAlwaysConsoleFunc
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7 ani în urmă |
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sqlite
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d7c7847274
Mac compile fix for SQLiteObject
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8 ani în urmă |
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terrain
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e023cf3a60
Merge pull request #2056 from Bloodknight/afx_merge_main
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8 ani în urmă |
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testing
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fae1bad96c
All unit tests that run now pass.
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11 ani în urmă |
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ts
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e023cf3a60
Merge pull request #2056 from Bloodknight/afx_merge_main
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8 ani în urmă |
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util
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 ani în urmă |
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windowManager
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2ca6af8e48
Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code.
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8 ani în urmă |
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.gitattributes
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cac5159717
Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake
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8 ani în urmă |
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ggEndOfLineFix.txt
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7dbfe6994d
Engine directory for ticket #1
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13 ani în urmă |