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CppAsset.cpp
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cfe122f714
Enforces filename string case sensitivity for assets' internal filenames, which avoids the stringtable messing with the case preventing file name case sensitivity issues.
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4 anos atrás |
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CppAsset.h
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79ecc2f4a0
Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving
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5 anos atrás |
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CubemapAsset.cpp
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4a7104e5ea
fix TORQUE_TOOLS = off compilation
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3 anos atrás |
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CubemapAsset.h
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4a7104e5ea
fix TORQUE_TOOLS = off compilation
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3 anos atrás |
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ExampleAsset.cpp
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b1e3706dd6
Removed unneeded deletion of asset definition in various asset deconstructors - was causing crash on shutdown when a new asset was made
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6 anos atrás |
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ExampleAsset.h
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ae5a43de70
Asset Browser initial implementation - Asset updates.
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7 anos atrás |
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GUIAsset.cpp
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4a7104e5ea
fix TORQUE_TOOLS = off compilation
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3 anos atrás |
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GUIAsset.h
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4a7104e5ea
fix TORQUE_TOOLS = off compilation
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3 anos atrás |
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GameObjectAsset.cpp
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4a7104e5ea
fix TORQUE_TOOLS = off compilation
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3 anos atrás |
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GameObjectAsset.h
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4a7104e5ea
fix TORQUE_TOOLS = off compilation
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3 anos atrás |
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ImageAsset.cpp
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4a7104e5ea
fix TORQUE_TOOLS = off compilation
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3 anos atrás |
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ImageAsset.h
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e211f502e8
better handle old style references to named texture targets
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4 anos atrás |
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ImageAssetInspectors.h
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4a7104e5ea
fix TORQUE_TOOLS = off compilation
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3 anos atrás |
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LevelAsset.cpp
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6b28f1f151
Fleshes out remaining missing editor settings entries/categories
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3 anos atrás |
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LevelAsset.h
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 anos atrás |
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MaterialAsset.cpp
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4a7104e5ea
fix TORQUE_TOOLS = off compilation
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3 anos atrás |
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MaterialAsset.h
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4a7104e5ea
fix TORQUE_TOOLS = off compilation
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3 anos atrás |
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ParticleAsset.cpp
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4a7104e5ea
fix TORQUE_TOOLS = off compilation
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3 anos atrás |
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ParticleAsset.h
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4a7104e5ea
fix TORQUE_TOOLS = off compilation
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3 anos atrás |
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PostEffectAsset.cpp
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d044ae0702
Removed unneeded default irradiance and prefilter cubemaps, and their convars
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3 anos atrás |
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PostEffectAsset.h
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79ecc2f4a0
Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving
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5 anos atrás |
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ScriptAsset.cpp
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2d55fcf1bc
* BugFix: Invert the corrections made in ImageAsset and ScriptAsset to be correct.
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4 anos atrás |
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ScriptAsset.h
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79ecc2f4a0
Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving
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5 anos atrás |
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ShapeAnimationAsset.cpp
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d044ae0702
Removed unneeded default irradiance and prefilter cubemaps, and their convars
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3 anos atrás |
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ShapeAnimationAsset.h
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4a7104e5ea
fix TORQUE_TOOLS = off compilation
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3 anos atrás |
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ShapeAsset.cpp
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f0b218f1e2
fix shape errorcodes
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3 anos atrás |
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ShapeAsset.h
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f0b218f1e2
fix shape errorcodes
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3 anos atrás |
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SoundAsset.cpp
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4a7104e5ea
fix TORQUE_TOOLS = off compilation
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3 anos atrás |
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SoundAsset.h
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f59c5f152f
soundAsset profile and description getter fixes
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3 anos atrás |
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TerrainAsset.cpp
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4a7104e5ea
fix TORQUE_TOOLS = off compilation
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3 anos atrás |
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TerrainAsset.h
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4a7104e5ea
fix TORQUE_TOOLS = off compilation
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3 anos atrás |
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TerrainMaterialAsset.cpp
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4a7104e5ea
fix TORQUE_TOOLS = off compilation
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3 anos atrás |
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TerrainMaterialAsset.h
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4a7104e5ea
fix TORQUE_TOOLS = off compilation
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3 anos atrás |
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assetImporter.cpp
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93a4f8780c
* BugFix: Correct simple incorrect references after changing Platform::isFile to Torque::FS::isFile in the asset importer.
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3 anos atrás |
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assetImporter.h
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1c7c32baa6
Separates out acquireAsset call for importing assets until after all assets have been imported, then runs it as a post step to ensure all assets are properly loaded before they're used
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3 anos atrás |
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assetImporter_ScriptBinding.h
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1c7c32baa6
Separates out acquireAsset call for importing assets until after all assets have been imported, then runs it as a post step to ensure all assets are properly loaded before they're used
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3 anos atrás |
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assetMacroHelpers.h
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ab1b14587e
generic asset loader macros. currently unused
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4 anos atrás |
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stateMachineAsset.cpp
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4a7104e5ea
fix TORQUE_TOOLS = off compilation
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3 anos atrás |
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stateMachineAsset.h
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4a7104e5ea
fix TORQUE_TOOLS = off compilation
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3 anos atrás |