|  Lukas Aldershaab | 89b0c7f73b
							
							Console Refactor | 2 years ago | 
				
					
						|  JeffR | a8b3d874a1
							
							Fixes mapping of imposter images to be packed as part of the shape asset, and fixes paths to be formatted more sanely. | 3 years ago | 
				
					
						|  Robert MacGregor | 1b6b803a20
							
							* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. | 4 years ago | 
				
					
						|  Lukas Aldershaab | 099dd4f1f3
							
							Parametrize script extension, default to 'tscript' | 4 years ago | 
				
					
						|  AzaezelX | 9e1c22204f
							
							uninitialized variables-ts | 5 years ago | 
				
					
						|  Areloch | 32d8acd1b3
							
							Adds functionality to duplicate an existing asset, currently works with image and level. Other types to follow. | 5 years ago | 
				
					
						|  Areloch | 6ade6f08ce
							
							Updated Assimp | 5 years ago | 
				
					
						|  Areloch | bf170ffbca
							
							WIP of assimp integration. | 6 years ago | 
				
					
						|  Azaezel | 1c62080f7f
							
							cleaned up member::radius | 7 years ago | 
				
					
						|  Azaezel | c98f257cae
							
							more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency | 7 years ago | 
				
					
						|  Azaezel | e2d27952aa
							
							tsmesh: parentMesh and indicies to mParentMesh and mIndicies (usual deal, complaints about method vars or temp ones potentially conflicting with class vars) | 7 years ago | 
				
					
						|  Azaezel | 654fc29dc2
							
							bounds to mBounds conflict avoidance | 7 years ago | 
				
					
						|  Azaezel | 2b6b1acdd6
							
							many *many* generic is and js | 7 years ago | 
				
					
						|  Azaezel | cc9955e102
							
							unused variable cleanup | 9 years ago | 
				
					
						|  James Urquhart | a46779fad6
							
							Defer re-init'ing the shape when TSShapeConstructor is loading a shape | 9 years ago | 
				
					
						|  James Urquhart | 12019173af
							
							Fix load with DTS shapes introduced with HW skinning changes | 9 years ago | 
				
					
						|  James Urquhart | e7db0d7956
							
							Fix mesh load issue & merge issue | 9 years ago | 
				
					
						|  James Urquhart | 3496c549b5
							
							Hardware Skinning Support | 10 years ago | 
				
					
						|  Daniel Buckmaster | 84e8cbb4ee
							
							Revert recent style cleanup changes. | 10 years ago | 
				
					
						|  Daniel Buckmaster | 33fcc59543
							
							Merge remote-tracking branch 'origin/style-cleanup' into development | 10 years ago | 
				
					
						|  LuisAntonRebollo | 4e9034854d
							
							Linux implementation. Include changes for gcc x64. | 10 years ago | 
				
					
						|  Daniel Buckmaster | 33ff180593
							
							Merge branch 'development' into style-cleanup | 11 years ago | 
				
					
						|  LuisAntonRebollo | fcf7bee64a
							
							Fix x64 problems for WIN64. | 11 years ago | 
				
					
						|  bank | 69dbaf5b85
							
							Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSShape | 11 years ago | 
				
					
						|  bank | 2112c81446
							
							Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSSkinMesh | 11 years ago | 
				
					
						|  bank | e2545c359c
							
							Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSMesh | 11 years ago | 
				
					
						|  bank | 6d176cf8db
							
							Rename local variable to prevent confusion with member variable. | 11 years ago | 
				
					
						|  DavidWyand-GG | 7e4cbc56f5
							
							Fix for DTS Vertex Paint and 2nd UV with LODs | 12 years ago | 
				
					
						|  DavidWyand-GG | 7dbfe6994d
							
							Engine directory for ticket #1 | 13 years ago |