Historique des commits

Auteur SHA1 Message Date
  RexTimmy dd64004eaf MacOS platform support. il y a 9 ans
  James Urquhart ace01a313c Add a workaround for the 16 vertex attribute limit on nvidia gl il y a 9 ans
  James Urquhart 3496c549b5 Hardware Skinning Support il y a 10 ans
  Areloch f66a14c6e1 Merge pull request #1599 from JeffProgrammer/glprofiling il y a 9 ans
  Jeff Hutchinson db6d91925d Added profile blocks for GL. il y a 9 ans
  Jeff Hutchinson f9b2aa397f cache OpenGL extensions that are not part of the 3.3 core profile, and that run more than initialization setup. il y a 9 ans
  rextimmy 41e5caf22b Direct3D11 Engine/source changes il y a 9 ans
  Jeff Hutchinson 4baf410b4f remove GL_EXT_gpu_shader4 il y a 10 ans
  LuisAntonRebollo e6b7cf108b Fix GLSL include when file is empty. il y a 10 ans
  Ben Payne 0ffd7f5620 Fix member vars left uninitialized in constructors il y a 10 ans
  LuisAntonRebollo 4409a12af6 Fix GLSL out fragment shader color. il y a 10 ans
  LuisAntonRebollo dd08fd2e7d Add OpenGL support. il y a 10 ans
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 il y a 13 ans