提交历史

作者 SHA1 备注 提交日期
  RexTimmy dd64004eaf MacOS platform support. 9 年之前
  James Urquhart ace01a313c Add a workaround for the 16 vertex attribute limit on nvidia gl 9 年之前
  James Urquhart 3496c549b5 Hardware Skinning Support 10 年之前
  Areloch f66a14c6e1 Merge pull request #1599 from JeffProgrammer/glprofiling 9 年之前
  Jeff Hutchinson db6d91925d Added profile blocks for GL. 9 年之前
  Jeff Hutchinson f9b2aa397f cache OpenGL extensions that are not part of the 3.3 core profile, and that run more than initialization setup. 9 年之前
  rextimmy 41e5caf22b Direct3D11 Engine/source changes 9 年之前
  Jeff Hutchinson 4baf410b4f remove GL_EXT_gpu_shader4 10 年之前
  LuisAntonRebollo e6b7cf108b Fix GLSL include when file is empty. 10 年之前
  Ben Payne 0ffd7f5620 Fix member vars left uninitialized in constructors 10 年之前
  LuisAntonRebollo 4409a12af6 Fix GLSL out fragment shader color. 10 年之前
  LuisAntonRebollo dd08fd2e7d Add OpenGL support. 10 年之前
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 年之前