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Коммит түүх

Эзэн SHA1 Мессеж Огноо
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 жил өмнө
  Areloch edd1e0a270 Removes Direct3D9 functionality. 8 жил өмнө
  Areloch 124ecb2fe0 Merge pull request #1984 from FooBarbarians/fix-1912 8 жил өмнө
  Masquara 15f67015d3 Reordering initialization methods #1912 8 жил өмнө
  Areloch ed14b6fced Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 8 жил өмнө
  Azaezel cc9955e102 unused variable cleanup 8 жил өмнө
  James Urquhart 1198932e87 Basic fix for reflections in both stereo rendering modes 9 жил өмнө
  James Urquhart de48afc00c USe correct frustum projections in reflections in separate rt mode 9 жил өмнө
  rextimmy 41e5caf22b Direct3D11 Engine/source changes 9 жил өмнө
  Azaezel 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: 9 жил өмнө
  Ben Payne 98e79f3aec Fix uninitialized member vars 10 жил өмнө
  Daniel Buckmaster a42c92391a Merge pull request #601 from BeamNG/rename_GFXTextureProfile_None 11 жил өмнө
  LuisAntonRebollo 7f46383eb5 Rename enum GFXTextureProfile::None for avoid conficts on Linux. 11 жил өмнө
  Thomas Fischer 2844ab6912 more VS2012 L4 warning fixes 11 жил өмнө
  DavidWyand-GG 39ab93636c Update ReflectionManager on Scene Field Change 11 жил өмнө
  DavidWyand-GG 0047842b33 Fix for Issue #124 for CustomMaterial Refraction 12 жил өмнө
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 жил өмнө