Историја ревизија

Аутор SHA1 Порука Датум
  Areloch 6162c5da05 Updates the behavior and layout of the ImageAsset, MaterialAsset and ShapeAsset inspector field types to be clearer, with previews and obvious edit buttons пре 2 година
  OTHGMars bed3be278c GuiBitmapCtrl named texture fixes. пре 3 година
  AzaezelX 8fa652a327 by request, changed fspin and the new "rotation" for bitmap gui elements to a more generic "angle" to preserve thedistinction between rotating a gui and rotating a 3d object. пре 3 година
  AzaezelX d07d113246 blatantly ganked from T2D; adds rotation as an option for drawbitmap пре 3 година
  AzaezelX 98a079a797 code duplication prune. should aid in stability пре 3 година
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets пре 4 година
  Lukas Joergensen 76908eae3c Eliminate DefineConsoleMethod пре 7 година
  Azaezel fbfd3ed8ed clang: constructor initialization order пре 8 година
  Areloch e79e5eb616 Merge pull request #1608 from irei1as/patch-1 пре 9 година
  Azaezel f8368cd7e9 adds bitmap coloration to: guibitmapctrl, guibitmapbarctrl, guianimbitmapctrl (and guicrosshairhud by way of inheritance) пре 9 година
  irei1as 01e3cb53de Set textures as bitmapctrl in script пре 9 година
  Vincent Gee acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. пре 10 година
  cpusci 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx пре 12 година
  cpusci 4c35fd37af Simple pass over the codebase to standardize the platform types. пре 12 година
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 пре 13 година