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assets
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6cc7bcd2e0
Merge pull request #1805 from Azaezel/startRightEndRight
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vor 9 Jahren |
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components
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0ec9438429
The default configuration is for the asset database to automatically unload an asset when it's no longer referenced. This causes problems when we would delete objects and then go to make more instances that reference the same asset while the same mission is going.
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vor 9 Jahren |
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decal
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988bd47d52
Visibility change as sugested by dottools
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vor 10 Jahren |
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examples
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3a18819e1e
Issue found by PVS Studio:
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vor 10 Jahren |
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fps
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00a4a21e3f
Merge pull request #1790 from blackwc/guihealthbarhud-flip
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vor 9 Jahren |
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fx
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269b195355
Merge pull request #1804 from Azaezel/greatestZero
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vor 9 Jahren |
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gameBase
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e8aff85322
Merge pull request #1808 from Azaezel/consistentCallbacks1
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vor 9 Jahren |
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physics
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55e9af9786
PhysicsShape applyTorque function
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vor 9 Jahren |
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sceneComponent
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7dbfe6994d
Engine directory for ticket #1
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vor 13 Jahren |
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sfx
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fbfd3ed8ed
clang: constructor initialization order
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vor 9 Jahren |
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turret
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e8aff85322
Merge pull request #1808 from Azaezel/consistentCallbacks1
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vor 9 Jahren |
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vehicles
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1ee127b753
more unused variable cleanups
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vor 9 Jahren |
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accumulationVolume.cpp
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2b57bed899
level-wide accumulation assignment - overidden if an object's origin is in an accumulationVolume.
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vor 9 Jahren |
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accumulationVolume.h
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c6cdfafe4e
cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar.
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vor 11 Jahren |
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aiClient.cpp
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2f48f31a6f
Fixed String comparisons.
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vor 11 Jahren |
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aiClient.h
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acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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vor 11 Jahren |
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aiConnection.cpp
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acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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vor 11 Jahren |
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aiConnection.h
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7dbfe6994d
Engine directory for ticket #1
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vor 13 Jahren |
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aiPlayer.cpp
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8121408029
doc correction
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vor 9 Jahren |
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aiPlayer.h
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ef3162616b
Removes an extraneous Namespace usage on a function declaration that could cause compiler errors.
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vor 9 Jahren |
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camera.cpp
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ba91478fad
Baseline working openvr code
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vor 9 Jahren |
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camera.h
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ba91478fad
Baseline working openvr code
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vor 9 Jahren |
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cameraSpline.cpp
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a0dc2adff8
suppresses a leak potentially caused by Knot::mType||Knot::mPath entries.
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vor 9 Jahren |
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cameraSpline.h
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a0dc2adff8
suppresses a leak potentially caused by Knot::mType||Knot::mPath entries.
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vor 9 Jahren |
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containerQuery.cpp
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7dbfe6994d
Engine directory for ticket #1
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vor 13 Jahren |
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containerQuery.h
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fbfd3ed8ed
clang: constructor initialization order
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vor 9 Jahren |
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convexShape.cpp
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60e258e5a9
Merge pull request #1806 from Azaezel/byeByeVarVar2
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vor 9 Jahren |
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convexShape.h
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c6b6ffc10b
For for Issue #106 Convex Shape Bandwidth
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vor 13 Jahren |
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debris.cpp
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1ee127b753
more unused variable cleanups
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vor 9 Jahren |
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debris.h
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0e896a9a02
clang: unsigned>0 checks
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vor 9 Jahren |
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entity.cpp
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89672ea0ab
Hooks the component fields back into the inspector so they are registered as proper fields of their types, as opposed to the regular string-only dynamic fields.
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vor 9 Jahren |
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entity.h
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510b726f6f
Final Linux compliance changes(renames, tweaks for gcc compliance, etc)
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vor 9 Jahren |
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gameFunctions.cpp
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f91aa639d6
Remove projection offset, add the hmd head matrix. Also tidy up a few things.
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vor 9 Jahren |
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gameFunctions.h
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7dbfe6994d
Engine directory for ticket #1
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vor 13 Jahren |
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gameTSCtrl.cpp
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0d6768d57b
Removing stuff pertaining to demo modes and trials, as they're redundant now.
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vor 10 Jahren |
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gameTSCtrl.h
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0d6768d57b
Removing stuff pertaining to demo modes and trials, as they're redundant now.
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vor 10 Jahren |
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groundPlane.cpp
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fbfd3ed8ed
clang: constructor initialization order
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vor 9 Jahren |
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groundPlane.h
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7dbfe6994d
Engine directory for ticket #1
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vor 13 Jahren |
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guiMaterialPreview.cpp
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fbfd3ed8ed
clang: constructor initialization order
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vor 9 Jahren |
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guiMaterialPreview.h
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7dbfe6994d
Engine directory for ticket #1
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vor 13 Jahren |
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guiNoMouseCtrl.cpp
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7dbfe6994d
Engine directory for ticket #1
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vor 13 Jahren |
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guiObjectView.cpp
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fbfd3ed8ed
clang: constructor initialization order
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vor 9 Jahren |
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guiObjectView.h
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9205561c96
guiObjectView.setCameraRotation()
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vor 12 Jahren |
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item.cpp
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cd3b080526
Item Mounting
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vor 9 Jahren |
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item.h
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f44a3f27d6
Fix stack balancing problems by refactoring execution calls
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vor 11 Jahren |
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levelInfo.cpp
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fbfd3ed8ed
clang: constructor initialization order
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vor 9 Jahren |
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levelInfo.h
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2b57bed899
level-wide accumulation assignment - overidden if an object's origin is in an accumulationVolume.
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vor 9 Jahren |
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lightAnimData.cpp
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ad613f2e82
alternate to https://github.com/GarageGames/Torque3D/pull/1602
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vor 9 Jahren |
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lightAnimData.h
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ad613f2e82
alternate to https://github.com/GarageGames/Torque3D/pull/1602
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vor 9 Jahren |
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lightBase.cpp
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4c457b7f94
Hides the light's dynamic refresh rate field to avoid confusion, leaving only the static refresh rate field to be edited.
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vor 9 Jahren |
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lightBase.h
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2753f562e8
shadow caching
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vor 10 Jahren |
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lightDescription.cpp
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4c457b7f94
Hides the light's dynamic refresh rate field to avoid confusion, leaving only the static refresh rate field to be edited.
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vor 9 Jahren |
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lightDescription.h
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2753f562e8
shadow caching
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vor 10 Jahren |
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lightFlareData.cpp
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fbfd3ed8ed
clang: constructor initialization order
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vor 9 Jahren |
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lightFlareData.h
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190f68b998
Fix SkatterSky flare occlusion.
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vor 11 Jahren |
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missionArea.cpp
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f3fc84738b
Use fixed buffer size var when allocating return buffer from console.
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vor 11 Jahren |
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missionArea.h
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093252ada3
Updated logic in MissionArea::getServerObject.
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vor 13 Jahren |
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missionMarker.cpp
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a285b7b07b
SpawnSphere Mounting
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vor 9 Jahren |
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missionMarker.h
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fbc9660bc3
WaypointTeam never worked and if you look at the code you can see its not very clean.
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vor 11 Jahren |
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objectTypes.h
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121d65215e
Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang.
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vor 9 Jahren |
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occlusionVolume.cpp
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7dbfe6994d
Engine directory for ticket #1
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vor 13 Jahren |
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occlusionVolume.h
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7dbfe6994d
Engine directory for ticket #1
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vor 13 Jahren |
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pathCamera.cpp
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f44a3f27d6
Fix stack balancing problems by refactoring execution calls
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vor 11 Jahren |
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pathCamera.h
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f44a3f27d6
Fix stack balancing problems by refactoring execution calls
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vor 11 Jahren |
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physicalZone.cpp
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7dbfe6994d
Engine directory for ticket #1
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vor 13 Jahren |
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physicalZone.h
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7dbfe6994d
Engine directory for ticket #1
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vor 13 Jahren |
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player.cpp
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e8aff85322
Merge pull request #1808 from Azaezel/consistentCallbacks1
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vor 9 Jahren |
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player.h
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269b195355
Merge pull request #1804 from Azaezel/greatestZero
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vor 9 Jahren |
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pointLight.cpp
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2753f562e8
shadow caching
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vor 10 Jahren |
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pointLight.h
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7dbfe6994d
Engine directory for ticket #1
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vor 13 Jahren |
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portal.cpp
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7dbfe6994d
Engine directory for ticket #1
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vor 13 Jahren |
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portal.h
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7dbfe6994d
Engine directory for ticket #1
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vor 13 Jahren |
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prefab.cpp
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1d754cbbad
Makes it so prefabs can correctly 'export to collada' by running the buildPolyList function on it's children.
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vor 9 Jahren |
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prefab.h
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1d754cbbad
Makes it so prefabs can correctly 'export to collada' by running the buildPolyList function on it's children.
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vor 9 Jahren |
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projectile.cpp
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fbfd3ed8ed
clang: constructor initialization order
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vor 9 Jahren |
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projectile.h
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7a8f46b19f
Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx
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vor 12 Jahren |
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proximityMine.cpp
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cd978039ac
Merge pull request #635 from just-bank/engine-fixes
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vor 11 Jahren |
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proximityMine.h
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7dbfe6994d
Engine directory for ticket #1
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vor 13 Jahren |
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resource.h
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7dbfe6994d
Engine directory for ticket #1
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vor 13 Jahren |
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rigid.cpp
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691a08bb33
Backend correction for the rigid vs rigid collision resolver:
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vor 10 Jahren |
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rigid.h
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7dbfe6994d
Engine directory for ticket #1
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vor 13 Jahren |
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rigidShape.cpp
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1ee127b753
more unused variable cleanups
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vor 9 Jahren |
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rigidShape.h
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f44a3f27d6
Fix stack balancing problems by refactoring execution calls
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vor 11 Jahren |
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scopeAlwaysShape.cpp
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7dbfe6994d
Engine directory for ticket #1
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vor 13 Jahren |
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shapeBase.cpp
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fbfd3ed8ed
clang: constructor initialization order
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vor 9 Jahren |
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shapeBase.h
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5f5466d90d
clang: consistent callbacks
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vor 9 Jahren |
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shapeCollision.cpp
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7dbfe6994d
Engine directory for ticket #1
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vor 13 Jahren |
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shapeImage.cpp
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69ecdc67fb
fix issue #696
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vor 9 Jahren |
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spotLight.cpp
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2753f562e8
shadow caching
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vor 10 Jahren |
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spotLight.h
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7dbfe6994d
Engine directory for ticket #1
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vor 13 Jahren |
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staticShape.cpp
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e8aff85322
Merge pull request #1808 from Azaezel/consistentCallbacks1
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vor 9 Jahren |
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staticShape.h
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5f5466d90d
clang: consistent callbacks
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vor 9 Jahren |
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trigger.cpp
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7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
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vor 10 Jahren |
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trigger.h
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a1740e8a9c
Made Trigger friendlier towards inheritance.
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vor 13 Jahren |
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tsStatic.cpp
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4c59f39c09
Merge pull request #1642 from Azaezel/globalAccumulation
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vor 9 Jahren |
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tsStatic.h
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1d754cbbad
Makes it so prefabs can correctly 'export to collada' by running the buildPolyList function on it's children.
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vor 9 Jahren |
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zone.cpp
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7dbfe6994d
Engine directory for ticket #1
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vor 13 Jahren |
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zone.h
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7dbfe6994d
Engine directory for ticket #1
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vor 13 Jahren |