rextimmy 55e9af9786 PhysicsShape applyTorque function vor 9 Jahren
..
assets 6cc7bcd2e0 Merge pull request #1805 from Azaezel/startRightEndRight vor 9 Jahren
components 0ec9438429 The default configuration is for the asset database to automatically unload an asset when it's no longer referenced. This causes problems when we would delete objects and then go to make more instances that reference the same asset while the same mission is going. vor 9 Jahren
decal 988bd47d52 Visibility change as sugested by dottools vor 10 Jahren
examples 3a18819e1e Issue found by PVS Studio: vor 10 Jahren
fps 00a4a21e3f Merge pull request #1790 from blackwc/guihealthbarhud-flip vor 9 Jahren
fx 269b195355 Merge pull request #1804 from Azaezel/greatestZero vor 9 Jahren
gameBase e8aff85322 Merge pull request #1808 from Azaezel/consistentCallbacks1 vor 9 Jahren
physics 55e9af9786 PhysicsShape applyTorque function vor 9 Jahren
sceneComponent 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
sfx fbfd3ed8ed clang: constructor initialization order vor 9 Jahren
turret e8aff85322 Merge pull request #1808 from Azaezel/consistentCallbacks1 vor 9 Jahren
vehicles 1ee127b753 more unused variable cleanups vor 9 Jahren
accumulationVolume.cpp 2b57bed899 level-wide accumulation assignment - overidden if an object's origin is in an accumulationVolume. vor 9 Jahren
accumulationVolume.h c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. vor 11 Jahren
aiClient.cpp 2f48f31a6f Fixed String comparisons. vor 11 Jahren
aiClient.h acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. vor 11 Jahren
aiConnection.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. vor 11 Jahren
aiConnection.h 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
aiPlayer.cpp 8121408029 doc correction vor 9 Jahren
aiPlayer.h ef3162616b Removes an extraneous Namespace usage on a function declaration that could cause compiler errors. vor 9 Jahren
camera.cpp ba91478fad Baseline working openvr code vor 9 Jahren
camera.h ba91478fad Baseline working openvr code vor 9 Jahren
cameraSpline.cpp a0dc2adff8 suppresses a leak potentially caused by Knot::mType||Knot::mPath entries. vor 9 Jahren
cameraSpline.h a0dc2adff8 suppresses a leak potentially caused by Knot::mType||Knot::mPath entries. vor 9 Jahren
containerQuery.cpp 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
containerQuery.h fbfd3ed8ed clang: constructor initialization order vor 9 Jahren
convexShape.cpp 60e258e5a9 Merge pull request #1806 from Azaezel/byeByeVarVar2 vor 9 Jahren
convexShape.h c6b6ffc10b For for Issue #106 Convex Shape Bandwidth vor 13 Jahren
debris.cpp 1ee127b753 more unused variable cleanups vor 9 Jahren
debris.h 0e896a9a02 clang: unsigned>0 checks vor 9 Jahren
entity.cpp 89672ea0ab Hooks the component fields back into the inspector so they are registered as proper fields of their types, as opposed to the regular string-only dynamic fields. vor 9 Jahren
entity.h 510b726f6f Final Linux compliance changes(renames, tweaks for gcc compliance, etc) vor 9 Jahren
gameFunctions.cpp f91aa639d6 Remove projection offset, add the hmd head matrix. Also tidy up a few things. vor 9 Jahren
gameFunctions.h 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
gameTSCtrl.cpp 0d6768d57b Removing stuff pertaining to demo modes and trials, as they're redundant now. vor 10 Jahren
gameTSCtrl.h 0d6768d57b Removing stuff pertaining to demo modes and trials, as they're redundant now. vor 10 Jahren
groundPlane.cpp fbfd3ed8ed clang: constructor initialization order vor 9 Jahren
groundPlane.h 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
guiMaterialPreview.cpp fbfd3ed8ed clang: constructor initialization order vor 9 Jahren
guiMaterialPreview.h 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
guiNoMouseCtrl.cpp 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
guiObjectView.cpp fbfd3ed8ed clang: constructor initialization order vor 9 Jahren
guiObjectView.h 9205561c96 guiObjectView.setCameraRotation() vor 12 Jahren
item.cpp cd3b080526 Item Mounting vor 9 Jahren
item.h f44a3f27d6 Fix stack balancing problems by refactoring execution calls vor 11 Jahren
levelInfo.cpp fbfd3ed8ed clang: constructor initialization order vor 9 Jahren
levelInfo.h 2b57bed899 level-wide accumulation assignment - overidden if an object's origin is in an accumulationVolume. vor 9 Jahren
lightAnimData.cpp ad613f2e82 alternate to https://github.com/GarageGames/Torque3D/pull/1602 vor 9 Jahren
lightAnimData.h ad613f2e82 alternate to https://github.com/GarageGames/Torque3D/pull/1602 vor 9 Jahren
lightBase.cpp 4c457b7f94 Hides the light's dynamic refresh rate field to avoid confusion, leaving only the static refresh rate field to be edited. vor 9 Jahren
lightBase.h 2753f562e8 shadow caching vor 10 Jahren
lightDescription.cpp 4c457b7f94 Hides the light's dynamic refresh rate field to avoid confusion, leaving only the static refresh rate field to be edited. vor 9 Jahren
lightDescription.h 2753f562e8 shadow caching vor 10 Jahren
lightFlareData.cpp fbfd3ed8ed clang: constructor initialization order vor 9 Jahren
lightFlareData.h 190f68b998 Fix SkatterSky flare occlusion. vor 11 Jahren
missionArea.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. vor 11 Jahren
missionArea.h 093252ada3 Updated logic in MissionArea::getServerObject. vor 13 Jahren
missionMarker.cpp a285b7b07b SpawnSphere Mounting vor 9 Jahren
missionMarker.h fbc9660bc3 WaypointTeam never worked and if you look at the code you can see its not very clean. vor 11 Jahren
objectTypes.h 121d65215e Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang. vor 9 Jahren
occlusionVolume.cpp 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
occlusionVolume.h 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
pathCamera.cpp f44a3f27d6 Fix stack balancing problems by refactoring execution calls vor 11 Jahren
pathCamera.h f44a3f27d6 Fix stack balancing problems by refactoring execution calls vor 11 Jahren
physicalZone.cpp 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
physicalZone.h 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
player.cpp e8aff85322 Merge pull request #1808 from Azaezel/consistentCallbacks1 vor 9 Jahren
player.h 269b195355 Merge pull request #1804 from Azaezel/greatestZero vor 9 Jahren
pointLight.cpp 2753f562e8 shadow caching vor 10 Jahren
pointLight.h 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
portal.cpp 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
portal.h 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
prefab.cpp 1d754cbbad Makes it so prefabs can correctly 'export to collada' by running the buildPolyList function on it's children. vor 9 Jahren
prefab.h 1d754cbbad Makes it so prefabs can correctly 'export to collada' by running the buildPolyList function on it's children. vor 9 Jahren
projectile.cpp fbfd3ed8ed clang: constructor initialization order vor 9 Jahren
projectile.h 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx vor 12 Jahren
proximityMine.cpp cd978039ac Merge pull request #635 from just-bank/engine-fixes vor 11 Jahren
proximityMine.h 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
resource.h 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
rigid.cpp 691a08bb33 Backend correction for the rigid vs rigid collision resolver: vor 10 Jahren
rigid.h 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
rigidShape.cpp 1ee127b753 more unused variable cleanups vor 9 Jahren
rigidShape.h f44a3f27d6 Fix stack balancing problems by refactoring execution calls vor 11 Jahren
scopeAlwaysShape.cpp 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
shapeBase.cpp fbfd3ed8ed clang: constructor initialization order vor 9 Jahren
shapeBase.h 5f5466d90d clang: consistent callbacks vor 9 Jahren
shapeCollision.cpp 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
shapeImage.cpp 69ecdc67fb fix issue #696 vor 9 Jahren
spotLight.cpp 2753f562e8 shadow caching vor 10 Jahren
spotLight.h 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
staticShape.cpp e8aff85322 Merge pull request #1808 from Azaezel/consistentCallbacks1 vor 9 Jahren
staticShape.h 5f5466d90d clang: consistent callbacks vor 9 Jahren
trigger.cpp 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. vor 10 Jahren
trigger.h a1740e8a9c Made Trigger friendlier towards inheritance. vor 13 Jahren
tsStatic.cpp 4c59f39c09 Merge pull request #1642 from Azaezel/globalAccumulation vor 9 Jahren
tsStatic.h 1d754cbbad Makes it so prefabs can correctly 'export to collada' by running the buildPolyList function on it's children. vor 9 Jahren
zone.cpp 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
zone.h 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren