Areloch 1d754cbbad Makes it so prefabs can correctly 'export to collada' by running the buildPolyList function on it's children. 9 лет назад
..
assets 6cc7bcd2e0 Merge pull request #1805 from Azaezel/startRightEndRight 9 лет назад
components 0ec9438429 The default configuration is for the asset database to automatically unload an asset when it's no longer referenced. This causes problems when we would delete objects and then go to make more instances that reference the same asset while the same mission is going. 9 лет назад
decal 988bd47d52 Visibility change as sugested by dottools 10 лет назад
examples 3a18819e1e Issue found by PVS Studio: 10 лет назад
fps 00a4a21e3f Merge pull request #1790 from blackwc/guihealthbarhud-flip 9 лет назад
fx 269b195355 Merge pull request #1804 from Azaezel/greatestZero 9 лет назад
gameBase e8aff85322 Merge pull request #1808 from Azaezel/consistentCallbacks1 9 лет назад
physics fbfd3ed8ed clang: constructor initialization order 9 лет назад
sceneComponent 7dbfe6994d Engine directory for ticket #1 13 лет назад
sfx fbfd3ed8ed clang: constructor initialization order 9 лет назад
turret e8aff85322 Merge pull request #1808 from Azaezel/consistentCallbacks1 9 лет назад
vehicles 1ee127b753 more unused variable cleanups 9 лет назад
accumulationVolume.cpp 2b57bed899 level-wide accumulation assignment - overidden if an object's origin is in an accumulationVolume. 9 лет назад
accumulationVolume.h c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. 11 лет назад
aiClient.cpp 2f48f31a6f Fixed String comparisons. 11 лет назад
aiClient.h acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 лет назад
aiConnection.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 лет назад
aiConnection.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
aiPlayer.cpp 8121408029 doc correction 9 лет назад
aiPlayer.h ef3162616b Removes an extraneous Namespace usage on a function declaration that could cause compiler errors. 9 лет назад
camera.cpp ba91478fad Baseline working openvr code 9 лет назад
camera.h ba91478fad Baseline working openvr code 9 лет назад
cameraSpline.cpp a0dc2adff8 suppresses a leak potentially caused by Knot::mType||Knot::mPath entries. 9 лет назад
cameraSpline.h a0dc2adff8 suppresses a leak potentially caused by Knot::mType||Knot::mPath entries. 9 лет назад
containerQuery.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
containerQuery.h fbfd3ed8ed clang: constructor initialization order 9 лет назад
convexShape.cpp 60e258e5a9 Merge pull request #1806 from Azaezel/byeByeVarVar2 9 лет назад
convexShape.h c6b6ffc10b For for Issue #106 Convex Shape Bandwidth 13 лет назад
debris.cpp 1ee127b753 more unused variable cleanups 9 лет назад
debris.h 0e896a9a02 clang: unsigned>0 checks 9 лет назад
entity.cpp 89672ea0ab Hooks the component fields back into the inspector so they are registered as proper fields of their types, as opposed to the regular string-only dynamic fields. 9 лет назад
entity.h 510b726f6f Final Linux compliance changes(renames, tweaks for gcc compliance, etc) 9 лет назад
gameFunctions.cpp f91aa639d6 Remove projection offset, add the hmd head matrix. Also tidy up a few things. 9 лет назад
gameFunctions.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
gameTSCtrl.cpp 0d6768d57b Removing stuff pertaining to demo modes and trials, as they're redundant now. 10 лет назад
gameTSCtrl.h 0d6768d57b Removing stuff pertaining to demo modes and trials, as they're redundant now. 10 лет назад
groundPlane.cpp fbfd3ed8ed clang: constructor initialization order 9 лет назад
groundPlane.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
guiMaterialPreview.cpp fbfd3ed8ed clang: constructor initialization order 9 лет назад
guiMaterialPreview.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
guiNoMouseCtrl.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
guiObjectView.cpp fbfd3ed8ed clang: constructor initialization order 9 лет назад
guiObjectView.h 9205561c96 guiObjectView.setCameraRotation() 12 лет назад
item.cpp cd3b080526 Item Mounting 9 лет назад
item.h f44a3f27d6 Fix stack balancing problems by refactoring execution calls 11 лет назад
levelInfo.cpp fbfd3ed8ed clang: constructor initialization order 9 лет назад
levelInfo.h 2b57bed899 level-wide accumulation assignment - overidden if an object's origin is in an accumulationVolume. 9 лет назад
lightAnimData.cpp ad613f2e82 alternate to https://github.com/GarageGames/Torque3D/pull/1602 9 лет назад
lightAnimData.h ad613f2e82 alternate to https://github.com/GarageGames/Torque3D/pull/1602 9 лет назад
lightBase.cpp 4c457b7f94 Hides the light's dynamic refresh rate field to avoid confusion, leaving only the static refresh rate field to be edited. 9 лет назад
lightBase.h 2753f562e8 shadow caching 10 лет назад
lightDescription.cpp 4c457b7f94 Hides the light's dynamic refresh rate field to avoid confusion, leaving only the static refresh rate field to be edited. 9 лет назад
lightDescription.h 2753f562e8 shadow caching 10 лет назад
lightFlareData.cpp fbfd3ed8ed clang: constructor initialization order 9 лет назад
lightFlareData.h 190f68b998 Fix SkatterSky flare occlusion. 11 лет назад
missionArea.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 лет назад
missionArea.h 093252ada3 Updated logic in MissionArea::getServerObject. 13 лет назад
missionMarker.cpp a285b7b07b SpawnSphere Mounting 9 лет назад
missionMarker.h fbc9660bc3 WaypointTeam never worked and if you look at the code you can see its not very clean. 11 лет назад
objectTypes.h 121d65215e Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang. 9 лет назад
occlusionVolume.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
occlusionVolume.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
pathCamera.cpp f44a3f27d6 Fix stack balancing problems by refactoring execution calls 11 лет назад
pathCamera.h f44a3f27d6 Fix stack balancing problems by refactoring execution calls 11 лет назад
physicalZone.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
physicalZone.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
player.cpp e8aff85322 Merge pull request #1808 from Azaezel/consistentCallbacks1 9 лет назад
player.h 269b195355 Merge pull request #1804 from Azaezel/greatestZero 9 лет назад
pointLight.cpp 2753f562e8 shadow caching 10 лет назад
pointLight.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
portal.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
portal.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
prefab.cpp 1d754cbbad Makes it so prefabs can correctly 'export to collada' by running the buildPolyList function on it's children. 9 лет назад
prefab.h 1d754cbbad Makes it so prefabs can correctly 'export to collada' by running the buildPolyList function on it's children. 9 лет назад
projectile.cpp fbfd3ed8ed clang: constructor initialization order 9 лет назад
projectile.h 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx 12 лет назад
proximityMine.cpp cd978039ac Merge pull request #635 from just-bank/engine-fixes 11 лет назад
proximityMine.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
resource.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
rigid.cpp 691a08bb33 Backend correction for the rigid vs rigid collision resolver: 10 лет назад
rigid.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
rigidShape.cpp 1ee127b753 more unused variable cleanups 9 лет назад
rigidShape.h f44a3f27d6 Fix stack balancing problems by refactoring execution calls 11 лет назад
scopeAlwaysShape.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
shapeBase.cpp fbfd3ed8ed clang: constructor initialization order 9 лет назад
shapeBase.h 5f5466d90d clang: consistent callbacks 9 лет назад
shapeCollision.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
shapeImage.cpp 5f5466d90d clang: consistent callbacks 9 лет назад
spotLight.cpp 2753f562e8 shadow caching 10 лет назад
spotLight.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
staticShape.cpp e8aff85322 Merge pull request #1808 from Azaezel/consistentCallbacks1 9 лет назад
staticShape.h 5f5466d90d clang: consistent callbacks 9 лет назад
trigger.cpp 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 лет назад
trigger.h a1740e8a9c Made Trigger friendlier towards inheritance. 13 лет назад
tsStatic.cpp 4c59f39c09 Merge pull request #1642 from Azaezel/globalAccumulation 9 лет назад
tsStatic.h 1d754cbbad Makes it so prefabs can correctly 'export to collada' by running the buildPolyList function on it's children. 9 лет назад
zone.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
zone.h 7dbfe6994d Engine directory for ticket #1 13 лет назад