Areloch 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 年 前
..
guiAnimBitmapCtrl.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 年 前
guiAnimBitmapCtrl.h 01051e4182 new: guiAnimBitmapCtrl - works similar to the particle animation system. feed it x and y for how many frames in a spritesheet, and let her run. 9 年 前
guiBackgroundCtrl.cpp 7dbfe6994d Engine directory for ticket #1 13 年 前
guiBackgroundCtrl.h 7dbfe6994d Engine directory for ticket #1 13 年 前
guiBitmapBarCtrl.cpp f8368cd7e9 adds bitmap coloration to: guibitmapctrl, guibitmapbarctrl, guianimbitmapctrl (and guicrosshairhud by way of inheritance) 9 年 前
guiBitmapBarCtrl.h 36ec6c1b59 New: GuiBitmapBarCtrl 9 年 前
guiBitmapBorderCtrl.cpp 2002d74b78 Issue found with PVS-Studio: 10 年 前
guiBitmapCtrl.cpp 76908eae3c Eliminate DefineConsoleMethod 7 年 前
guiBitmapCtrl.h f8368cd7e9 adds bitmap coloration to: guibitmapctrl, guibitmapbarctrl, guianimbitmapctrl (and guicrosshairhud by way of inheritance) 9 年 前
guiColorPicker.cpp 76908eae3c Eliminate DefineConsoleMethod 7 年 前
guiColorPicker.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 年 前
guiConsole.cpp 8f947d5251 Adds a convenience function to refresh the console dialog. 7 年 前
guiConsole.h 8f947d5251 Adds a convenience function to refresh the console dialog. 7 年 前
guiConsoleEditCtrl.cpp 7dbfe6994d Engine directory for ticket #1 13 年 前
guiConsoleEditCtrl.h 7dbfe6994d Engine directory for ticket #1 13 年 前
guiConsoleTextCtrl.cpp a22672dd7a Update guiConsoleTextCtrl.cpp 10 年 前
guiConsoleTextCtrl.h 7dbfe6994d Engine directory for ticket #1 13 年 前
guiDecoyCtrl.cpp f0c29172ca gui shadowvar cleanups 7 年 前
guiDecoyCtrl.h 7dbfe6994d Engine directory for ticket #1 13 年 前
guiDirectoryFileListCtrl.cpp cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 年 前
guiDirectoryFileListCtrl.h 7dbfe6994d Engine directory for ticket #1 13 年 前
guiFileTreeCtrl.cpp 76908eae3c Eliminate DefineConsoleMethod 7 年 前
guiFileTreeCtrl.h 7dbfe6994d Engine directory for ticket #1 13 年 前
guiGameListMenuCtrl.cpp 15f67015d3 Reordering initialization methods #1912 8 年 前
guiGameListMenuCtrl.h 7dbfe6994d Engine directory for ticket #1 13 年 前
guiGameListOptionsCtrl.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 年 前
guiGameListOptionsCtrl.h 0ffd7f5620 Fix member vars left uninitialized in constructors 11 年 前
guiGradientCtrl.cpp 76908eae3c Eliminate DefineConsoleMethod 7 年 前
guiGradientCtrl.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 年 前
guiListBoxCtrl.cpp 7769da9434 Use strncat instead of strcat to prevent some buffer overflows 7 年 前
guiListBoxCtrl.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 年 前
guiMLTextCtrl.cpp 15f67015d3 Reordering initialization methods #1912 8 年 前
guiMLTextCtrl.h f44a3f27d6 Fix stack balancing problems by refactoring execution calls 11 年 前
guiMLTextEditCtrl.cpp 539efcb1e1 Input event changes 13 年 前
guiMLTextEditCtrl.h 7dbfe6994d Engine directory for ticket #1 13 年 前
guiMaterialCtrl.cpp 76908eae3c Eliminate DefineConsoleMethod 7 年 前
guiMaterialCtrl.h 7dbfe6994d Engine directory for ticket #1 13 年 前
guiPopUpCtrl.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 年 前
guiPopUpCtrl.h 7dbfe6994d Engine directory for ticket #1 13 年 前
guiPopUpCtrlEx.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 年 前
guiPopUpCtrlEx.h 7dbfe6994d Engine directory for ticket #1 13 年 前
guiSliderCtrl.cpp 15f67015d3 Reordering initialization methods #1912 8 年 前
guiSliderCtrl.h 7dbfe6994d Engine directory for ticket #1 13 年 前
guiTabPageCtrl.cpp 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 7 年 前
guiTabPageCtrl.h 7dbfe6994d Engine directory for ticket #1 13 年 前
guiTextCtrl.cpp 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() 9 年 前
guiTextCtrl.h 7dbfe6994d Engine directory for ticket #1 13 年 前
guiTextEditCtrl.cpp 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() 9 年 前
guiTextEditCtrl.h 734688ff7e Implement basic keyboard & mouse support for openvr overlays 9 年 前
guiTextEditSliderBitmapCtrl.cpp 7dbfe6994d Engine directory for ticket #1 13 年 前
guiTextEditSliderBitmapCtrl.h 7dbfe6994d Engine directory for ticket #1 13 年 前
guiTextEditSliderCtrl.cpp 41e5caf22b Direct3D11 Engine/source changes 9 年 前
guiTextEditSliderCtrl.h 7dbfe6994d Engine directory for ticket #1 13 年 前
guiTextListCtrl.cpp f44a3f27d6 Fix stack balancing problems by refactoring execution calls 11 年 前
guiTextListCtrl.h 121d65215e Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang. 9 年 前
guiTreeViewCtrl.cpp cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 年 前
guiTreeViewCtrl.h 5bf3d56a05 Addition to guiTreeViewCtrl - ability to find what item in the tree is under a given position. 8 年 前