Areloch e00bd847fd Fixes Bullet not supporting holes in terrain. 9 yıl önce
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assets 6cc7bcd2e0 Merge pull request #1805 from Azaezel/startRightEndRight 9 yıl önce
components 0ec9438429 The default configuration is for the asset database to automatically unload an asset when it's no longer referenced. This causes problems when we would delete objects and then go to make more instances that reference the same asset while the same mission is going. 9 yıl önce
decal 988bd47d52 Visibility change as sugested by dottools 10 yıl önce
examples 3a18819e1e Issue found by PVS Studio: 10 yıl önce
fps 00a4a21e3f Merge pull request #1790 from blackwc/guihealthbarhud-flip 9 yıl önce
fx 269b195355 Merge pull request #1804 from Azaezel/greatestZero 9 yıl önce
gameBase e8aff85322 Merge pull request #1808 from Azaezel/consistentCallbacks1 9 yıl önce
physics e00bd847fd Fixes Bullet not supporting holes in terrain. 9 yıl önce
sceneComponent 7dbfe6994d Engine directory for ticket #1 13 yıl önce
sfx fbfd3ed8ed clang: constructor initialization order 9 yıl önce
turret e8aff85322 Merge pull request #1808 from Azaezel/consistentCallbacks1 9 yıl önce
vehicles 1ee127b753 more unused variable cleanups 9 yıl önce
accumulationVolume.cpp 2b57bed899 level-wide accumulation assignment - overidden if an object's origin is in an accumulationVolume. 9 yıl önce
accumulationVolume.h c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. 11 yıl önce
aiClient.cpp 2f48f31a6f Fixed String comparisons. 11 yıl önce
aiClient.h acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 yıl önce
aiConnection.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 yıl önce
aiConnection.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
aiPlayer.cpp 8121408029 doc correction 9 yıl önce
aiPlayer.h ef3162616b Removes an extraneous Namespace usage on a function declaration that could cause compiler errors. 9 yıl önce
camera.cpp ba91478fad Baseline working openvr code 9 yıl önce
camera.h ba91478fad Baseline working openvr code 9 yıl önce
cameraSpline.cpp a0dc2adff8 suppresses a leak potentially caused by Knot::mType||Knot::mPath entries. 9 yıl önce
cameraSpline.h a0dc2adff8 suppresses a leak potentially caused by Knot::mType||Knot::mPath entries. 9 yıl önce
containerQuery.cpp 7dbfe6994d Engine directory for ticket #1 13 yıl önce
containerQuery.h fbfd3ed8ed clang: constructor initialization order 9 yıl önce
convexShape.cpp 60e258e5a9 Merge pull request #1806 from Azaezel/byeByeVarVar2 9 yıl önce
convexShape.h c6b6ffc10b For for Issue #106 Convex Shape Bandwidth 13 yıl önce
debris.cpp 1ee127b753 more unused variable cleanups 9 yıl önce
debris.h 0e896a9a02 clang: unsigned>0 checks 9 yıl önce
entity.cpp 89672ea0ab Hooks the component fields back into the inspector so they are registered as proper fields of their types, as opposed to the regular string-only dynamic fields. 9 yıl önce
entity.h 510b726f6f Final Linux compliance changes(renames, tweaks for gcc compliance, etc) 9 yıl önce
gameFunctions.cpp f91aa639d6 Remove projection offset, add the hmd head matrix. Also tidy up a few things. 9 yıl önce
gameFunctions.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
gameTSCtrl.cpp 0d6768d57b Removing stuff pertaining to demo modes and trials, as they're redundant now. 10 yıl önce
gameTSCtrl.h 0d6768d57b Removing stuff pertaining to demo modes and trials, as they're redundant now. 10 yıl önce
groundPlane.cpp fbfd3ed8ed clang: constructor initialization order 9 yıl önce
groundPlane.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
guiMaterialPreview.cpp fbfd3ed8ed clang: constructor initialization order 9 yıl önce
guiMaterialPreview.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
guiNoMouseCtrl.cpp 7dbfe6994d Engine directory for ticket #1 13 yıl önce
guiObjectView.cpp fbfd3ed8ed clang: constructor initialization order 9 yıl önce
guiObjectView.h 9205561c96 guiObjectView.setCameraRotation() 12 yıl önce
item.cpp cd3b080526 Item Mounting 9 yıl önce
item.h f44a3f27d6 Fix stack balancing problems by refactoring execution calls 11 yıl önce
levelInfo.cpp fbfd3ed8ed clang: constructor initialization order 9 yıl önce
levelInfo.h 2b57bed899 level-wide accumulation assignment - overidden if an object's origin is in an accumulationVolume. 9 yıl önce
lightAnimData.cpp ad613f2e82 alternate to https://github.com/GarageGames/Torque3D/pull/1602 9 yıl önce
lightAnimData.h ad613f2e82 alternate to https://github.com/GarageGames/Torque3D/pull/1602 9 yıl önce
lightBase.cpp 4c457b7f94 Hides the light's dynamic refresh rate field to avoid confusion, leaving only the static refresh rate field to be edited. 9 yıl önce
lightBase.h 2753f562e8 shadow caching 10 yıl önce
lightDescription.cpp 4c457b7f94 Hides the light's dynamic refresh rate field to avoid confusion, leaving only the static refresh rate field to be edited. 9 yıl önce
lightDescription.h 2753f562e8 shadow caching 10 yıl önce
lightFlareData.cpp fbfd3ed8ed clang: constructor initialization order 9 yıl önce
lightFlareData.h 190f68b998 Fix SkatterSky flare occlusion. 11 yıl önce
missionArea.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 yıl önce
missionArea.h 093252ada3 Updated logic in MissionArea::getServerObject. 13 yıl önce
missionMarker.cpp a285b7b07b SpawnSphere Mounting 9 yıl önce
missionMarker.h fbc9660bc3 WaypointTeam never worked and if you look at the code you can see its not very clean. 11 yıl önce
objectTypes.h 121d65215e Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang. 9 yıl önce
occlusionVolume.cpp 7dbfe6994d Engine directory for ticket #1 13 yıl önce
occlusionVolume.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
pathCamera.cpp f44a3f27d6 Fix stack balancing problems by refactoring execution calls 11 yıl önce
pathCamera.h f44a3f27d6 Fix stack balancing problems by refactoring execution calls 11 yıl önce
physicalZone.cpp 7dbfe6994d Engine directory for ticket #1 13 yıl önce
physicalZone.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
player.cpp e8aff85322 Merge pull request #1808 from Azaezel/consistentCallbacks1 9 yıl önce
player.h 269b195355 Merge pull request #1804 from Azaezel/greatestZero 9 yıl önce
pointLight.cpp 2753f562e8 shadow caching 10 yıl önce
pointLight.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
portal.cpp 7dbfe6994d Engine directory for ticket #1 13 yıl önce
portal.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
prefab.cpp 1d754cbbad Makes it so prefabs can correctly 'export to collada' by running the buildPolyList function on it's children. 9 yıl önce
prefab.h 1d754cbbad Makes it so prefabs can correctly 'export to collada' by running the buildPolyList function on it's children. 9 yıl önce
projectile.cpp fbfd3ed8ed clang: constructor initialization order 9 yıl önce
projectile.h 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx 12 yıl önce
proximityMine.cpp cd978039ac Merge pull request #635 from just-bank/engine-fixes 11 yıl önce
proximityMine.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
resource.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
rigid.cpp 691a08bb33 Backend correction for the rigid vs rigid collision resolver: 10 yıl önce
rigid.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
rigidShape.cpp 1ee127b753 more unused variable cleanups 9 yıl önce
rigidShape.h f44a3f27d6 Fix stack balancing problems by refactoring execution calls 11 yıl önce
scopeAlwaysShape.cpp 7dbfe6994d Engine directory for ticket #1 13 yıl önce
shapeBase.cpp fbfd3ed8ed clang: constructor initialization order 9 yıl önce
shapeBase.h 5f5466d90d clang: consistent callbacks 9 yıl önce
shapeCollision.cpp 7dbfe6994d Engine directory for ticket #1 13 yıl önce
shapeImage.cpp 5f5466d90d clang: consistent callbacks 9 yıl önce
spotLight.cpp 2753f562e8 shadow caching 10 yıl önce
spotLight.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
staticShape.cpp e8aff85322 Merge pull request #1808 from Azaezel/consistentCallbacks1 9 yıl önce
staticShape.h 5f5466d90d clang: consistent callbacks 9 yıl önce
trigger.cpp 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 yıl önce
trigger.h a1740e8a9c Made Trigger friendlier towards inheritance. 13 yıl önce
tsStatic.cpp 4c59f39c09 Merge pull request #1642 from Azaezel/globalAccumulation 9 yıl önce
tsStatic.h 1d754cbbad Makes it so prefabs can correctly 'export to collada' by running the buildPolyList function on it's children. 9 yıl önce
zone.cpp 7dbfe6994d Engine directory for ticket #1 13 yıl önce
zone.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce