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assets
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6cc7bcd2e0
Merge pull request #1805 from Azaezel/startRightEndRight
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9 yıl önce |
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components
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0ec9438429
The default configuration is for the asset database to automatically unload an asset when it's no longer referenced. This causes problems when we would delete objects and then go to make more instances that reference the same asset while the same mission is going.
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9 yıl önce |
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decal
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988bd47d52
Visibility change as sugested by dottools
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10 yıl önce |
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examples
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3a18819e1e
Issue found by PVS Studio:
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10 yıl önce |
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fps
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00a4a21e3f
Merge pull request #1790 from blackwc/guihealthbarhud-flip
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9 yıl önce |
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fx
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269b195355
Merge pull request #1804 from Azaezel/greatestZero
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9 yıl önce |
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gameBase
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e8aff85322
Merge pull request #1808 from Azaezel/consistentCallbacks1
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9 yıl önce |
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physics
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e00bd847fd
Fixes Bullet not supporting holes in terrain.
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9 yıl önce |
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sceneComponent
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7dbfe6994d
Engine directory for ticket #1
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13 yıl önce |
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sfx
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fbfd3ed8ed
clang: constructor initialization order
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9 yıl önce |
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turret
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e8aff85322
Merge pull request #1808 from Azaezel/consistentCallbacks1
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9 yıl önce |
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vehicles
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1ee127b753
more unused variable cleanups
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9 yıl önce |
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accumulationVolume.cpp
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2b57bed899
level-wide accumulation assignment - overidden if an object's origin is in an accumulationVolume.
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9 yıl önce |
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accumulationVolume.h
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c6cdfafe4e
cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar.
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11 yıl önce |
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aiClient.cpp
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2f48f31a6f
Fixed String comparisons.
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11 yıl önce |
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aiClient.h
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acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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11 yıl önce |
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aiConnection.cpp
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acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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11 yıl önce |
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aiConnection.h
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7dbfe6994d
Engine directory for ticket #1
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13 yıl önce |
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aiPlayer.cpp
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8121408029
doc correction
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9 yıl önce |
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aiPlayer.h
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ef3162616b
Removes an extraneous Namespace usage on a function declaration that could cause compiler errors.
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9 yıl önce |
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camera.cpp
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ba91478fad
Baseline working openvr code
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9 yıl önce |
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camera.h
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ba91478fad
Baseline working openvr code
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9 yıl önce |
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cameraSpline.cpp
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a0dc2adff8
suppresses a leak potentially caused by Knot::mType||Knot::mPath entries.
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9 yıl önce |
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cameraSpline.h
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a0dc2adff8
suppresses a leak potentially caused by Knot::mType||Knot::mPath entries.
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9 yıl önce |
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containerQuery.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 yıl önce |
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containerQuery.h
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fbfd3ed8ed
clang: constructor initialization order
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9 yıl önce |
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convexShape.cpp
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60e258e5a9
Merge pull request #1806 from Azaezel/byeByeVarVar2
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9 yıl önce |
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convexShape.h
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c6b6ffc10b
For for Issue #106 Convex Shape Bandwidth
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13 yıl önce |
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debris.cpp
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1ee127b753
more unused variable cleanups
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9 yıl önce |
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debris.h
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0e896a9a02
clang: unsigned>0 checks
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9 yıl önce |
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entity.cpp
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89672ea0ab
Hooks the component fields back into the inspector so they are registered as proper fields of their types, as opposed to the regular string-only dynamic fields.
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9 yıl önce |
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entity.h
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510b726f6f
Final Linux compliance changes(renames, tweaks for gcc compliance, etc)
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9 yıl önce |
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gameFunctions.cpp
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f91aa639d6
Remove projection offset, add the hmd head matrix. Also tidy up a few things.
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9 yıl önce |
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gameFunctions.h
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7dbfe6994d
Engine directory for ticket #1
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13 yıl önce |
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gameTSCtrl.cpp
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0d6768d57b
Removing stuff pertaining to demo modes and trials, as they're redundant now.
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10 yıl önce |
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gameTSCtrl.h
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0d6768d57b
Removing stuff pertaining to demo modes and trials, as they're redundant now.
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10 yıl önce |
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groundPlane.cpp
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fbfd3ed8ed
clang: constructor initialization order
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9 yıl önce |
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groundPlane.h
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7dbfe6994d
Engine directory for ticket #1
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13 yıl önce |
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guiMaterialPreview.cpp
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fbfd3ed8ed
clang: constructor initialization order
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9 yıl önce |
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guiMaterialPreview.h
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7dbfe6994d
Engine directory for ticket #1
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13 yıl önce |
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guiNoMouseCtrl.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 yıl önce |
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guiObjectView.cpp
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fbfd3ed8ed
clang: constructor initialization order
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9 yıl önce |
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guiObjectView.h
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9205561c96
guiObjectView.setCameraRotation()
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12 yıl önce |
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item.cpp
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cd3b080526
Item Mounting
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9 yıl önce |
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item.h
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f44a3f27d6
Fix stack balancing problems by refactoring execution calls
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11 yıl önce |
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levelInfo.cpp
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fbfd3ed8ed
clang: constructor initialization order
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9 yıl önce |
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levelInfo.h
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2b57bed899
level-wide accumulation assignment - overidden if an object's origin is in an accumulationVolume.
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9 yıl önce |
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lightAnimData.cpp
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ad613f2e82
alternate to https://github.com/GarageGames/Torque3D/pull/1602
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9 yıl önce |
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lightAnimData.h
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ad613f2e82
alternate to https://github.com/GarageGames/Torque3D/pull/1602
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9 yıl önce |
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lightBase.cpp
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4c457b7f94
Hides the light's dynamic refresh rate field to avoid confusion, leaving only the static refresh rate field to be edited.
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9 yıl önce |
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lightBase.h
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2753f562e8
shadow caching
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10 yıl önce |
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lightDescription.cpp
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4c457b7f94
Hides the light's dynamic refresh rate field to avoid confusion, leaving only the static refresh rate field to be edited.
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9 yıl önce |
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lightDescription.h
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2753f562e8
shadow caching
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10 yıl önce |
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lightFlareData.cpp
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fbfd3ed8ed
clang: constructor initialization order
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9 yıl önce |
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lightFlareData.h
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190f68b998
Fix SkatterSky flare occlusion.
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11 yıl önce |
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missionArea.cpp
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f3fc84738b
Use fixed buffer size var when allocating return buffer from console.
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11 yıl önce |
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missionArea.h
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093252ada3
Updated logic in MissionArea::getServerObject.
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13 yıl önce |
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missionMarker.cpp
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a285b7b07b
SpawnSphere Mounting
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9 yıl önce |
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missionMarker.h
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fbc9660bc3
WaypointTeam never worked and if you look at the code you can see its not very clean.
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11 yıl önce |
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objectTypes.h
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121d65215e
Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang.
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9 yıl önce |
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occlusionVolume.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 yıl önce |
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occlusionVolume.h
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7dbfe6994d
Engine directory for ticket #1
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13 yıl önce |
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pathCamera.cpp
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f44a3f27d6
Fix stack balancing problems by refactoring execution calls
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11 yıl önce |
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pathCamera.h
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f44a3f27d6
Fix stack balancing problems by refactoring execution calls
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11 yıl önce |
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physicalZone.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 yıl önce |
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physicalZone.h
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7dbfe6994d
Engine directory for ticket #1
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13 yıl önce |
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player.cpp
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e8aff85322
Merge pull request #1808 from Azaezel/consistentCallbacks1
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9 yıl önce |
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player.h
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269b195355
Merge pull request #1804 from Azaezel/greatestZero
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9 yıl önce |
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pointLight.cpp
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2753f562e8
shadow caching
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10 yıl önce |
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pointLight.h
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7dbfe6994d
Engine directory for ticket #1
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13 yıl önce |
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portal.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 yıl önce |
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portal.h
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7dbfe6994d
Engine directory for ticket #1
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13 yıl önce |
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prefab.cpp
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1d754cbbad
Makes it so prefabs can correctly 'export to collada' by running the buildPolyList function on it's children.
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9 yıl önce |
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prefab.h
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1d754cbbad
Makes it so prefabs can correctly 'export to collada' by running the buildPolyList function on it's children.
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9 yıl önce |
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projectile.cpp
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fbfd3ed8ed
clang: constructor initialization order
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9 yıl önce |
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projectile.h
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7a8f46b19f
Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx
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12 yıl önce |
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proximityMine.cpp
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cd978039ac
Merge pull request #635 from just-bank/engine-fixes
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11 yıl önce |
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proximityMine.h
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7dbfe6994d
Engine directory for ticket #1
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13 yıl önce |
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resource.h
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7dbfe6994d
Engine directory for ticket #1
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13 yıl önce |
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rigid.cpp
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691a08bb33
Backend correction for the rigid vs rigid collision resolver:
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10 yıl önce |
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rigid.h
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7dbfe6994d
Engine directory for ticket #1
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13 yıl önce |
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rigidShape.cpp
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1ee127b753
more unused variable cleanups
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9 yıl önce |
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rigidShape.h
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f44a3f27d6
Fix stack balancing problems by refactoring execution calls
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11 yıl önce |
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scopeAlwaysShape.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 yıl önce |
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shapeBase.cpp
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fbfd3ed8ed
clang: constructor initialization order
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9 yıl önce |
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shapeBase.h
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5f5466d90d
clang: consistent callbacks
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9 yıl önce |
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shapeCollision.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 yıl önce |
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shapeImage.cpp
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5f5466d90d
clang: consistent callbacks
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9 yıl önce |
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spotLight.cpp
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2753f562e8
shadow caching
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10 yıl önce |
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spotLight.h
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7dbfe6994d
Engine directory for ticket #1
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13 yıl önce |
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staticShape.cpp
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e8aff85322
Merge pull request #1808 from Azaezel/consistentCallbacks1
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9 yıl önce |
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staticShape.h
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5f5466d90d
clang: consistent callbacks
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9 yıl önce |
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trigger.cpp
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7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
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10 yıl önce |
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trigger.h
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a1740e8a9c
Made Trigger friendlier towards inheritance.
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13 yıl önce |
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tsStatic.cpp
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4c59f39c09
Merge pull request #1642 from Azaezel/globalAccumulation
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9 yıl önce |
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tsStatic.h
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1d754cbbad
Makes it so prefabs can correctly 'export to collada' by running the buildPolyList function on it's children.
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9 yıl önce |
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zone.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 yıl önce |
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zone.h
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7dbfe6994d
Engine directory for ticket #1
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13 yıl önce |