Areloch f104fac305 Merge pull request #2322 from Areloch/add3dProjectionCtrl 6 yıl önce
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gui3DProjectionCtrl.cpp e1a1fd52dc Update gui3DProjectionCtrl.cpp 6 yıl önce
gui3DProjectionCtrl.h 0760f35da0 Adds gui3DProjectionCtrl so a gui control can be tracked to a point in 3d space 6 yıl önce
guiAnimBitmapCtrl.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 yıl önce
guiAnimBitmapCtrl.h 01051e4182 new: guiAnimBitmapCtrl - works similar to the particle animation system. feed it x and y for how many frames in a spritesheet, and let her run. 9 yıl önce
guiBackgroundCtrl.cpp 7dbfe6994d Engine directory for ticket #1 13 yıl önce
guiBackgroundCtrl.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
guiBitmapBarCtrl.cpp f8368cd7e9 adds bitmap coloration to: guibitmapctrl, guibitmapbarctrl, guianimbitmapctrl (and guicrosshairhud by way of inheritance) 9 yıl önce
guiBitmapBarCtrl.h 36ec6c1b59 New: GuiBitmapBarCtrl 9 yıl önce
guiBitmapBorderCtrl.cpp 2002d74b78 Issue found with PVS-Studio: 10 yıl önce
guiBitmapCtrl.cpp 76908eae3c Eliminate DefineConsoleMethod 7 yıl önce
guiBitmapCtrl.h f8368cd7e9 adds bitmap coloration to: guibitmapctrl, guibitmapbarctrl, guianimbitmapctrl (and guicrosshairhud by way of inheritance) 9 yıl önce
guiColorPicker.cpp 76908eae3c Eliminate DefineConsoleMethod 7 yıl önce
guiColorPicker.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 yıl önce
guiConsole.cpp 8a7c09c8fe Clean up redundant variables 7 yıl önce
guiConsole.h 8f947d5251 Adds a convenience function to refresh the console dialog. 7 yıl önce
guiConsoleEditCtrl.cpp 7dbfe6994d Engine directory for ticket #1 13 yıl önce
guiConsoleEditCtrl.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
guiConsoleTextCtrl.cpp a22672dd7a Update guiConsoleTextCtrl.cpp 10 yıl önce
guiConsoleTextCtrl.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
guiDecoyCtrl.cpp f0c29172ca gui shadowvar cleanups 7 yıl önce
guiDecoyCtrl.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
guiDirectoryFileListCtrl.cpp cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 yıl önce
guiDirectoryFileListCtrl.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
guiFileTreeCtrl.cpp 76908eae3c Eliminate DefineConsoleMethod 7 yıl önce
guiFileTreeCtrl.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
guiGameListMenuCtrl.cpp 15f67015d3 Reordering initialization methods #1912 8 yıl önce
guiGameListMenuCtrl.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
guiGameListOptionsCtrl.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 yıl önce
guiGameListOptionsCtrl.h 0ffd7f5620 Fix member vars left uninitialized in constructors 11 yıl önce
guiGradientCtrl.cpp 76908eae3c Eliminate DefineConsoleMethod 7 yıl önce
guiGradientCtrl.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 yıl önce
guiListBoxCtrl.cpp 31d0eb16f8 Clean up MSVC warning [C4312] conversion from type to type * of greater size 7 yıl önce
guiListBoxCtrl.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 yıl önce
guiMLTextCtrl.cpp 15f67015d3 Reordering initialization methods #1912 8 yıl önce
guiMLTextCtrl.h f44a3f27d6 Fix stack balancing problems by refactoring execution calls 11 yıl önce
guiMLTextEditCtrl.cpp 539efcb1e1 Input event changes 13 yıl önce
guiMLTextEditCtrl.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
guiMaterialCtrl.cpp 76908eae3c Eliminate DefineConsoleMethod 7 yıl önce
guiMaterialCtrl.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
guiPopUpCtrl.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 yıl önce
guiPopUpCtrl.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
guiPopUpCtrlEx.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 yıl önce
guiPopUpCtrlEx.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
guiSliderCtrl.cpp 15f67015d3 Reordering initialization methods #1912 8 yıl önce
guiSliderCtrl.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
guiTabPageCtrl.cpp 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 7 yıl önce
guiTabPageCtrl.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
guiTextCtrl.cpp 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() 9 yıl önce
guiTextCtrl.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
guiTextEditCtrl.cpp e89f959884 Updates TextEdit value when focus is lost. 6 yıl önce
guiTextEditCtrl.h 734688ff7e Implement basic keyboard & mouse support for openvr overlays 9 yıl önce
guiTextEditSliderBitmapCtrl.cpp 7dbfe6994d Engine directory for ticket #1 13 yıl önce
guiTextEditSliderBitmapCtrl.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
guiTextEditSliderCtrl.cpp 41e5caf22b Direct3D11 Engine/source changes 9 yıl önce
guiTextEditSliderCtrl.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
guiTextListCtrl.cpp f44a3f27d6 Fix stack balancing problems by refactoring execution calls 11 yıl önce
guiTextListCtrl.h 121d65215e Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang. 9 yıl önce
guiTreeViewCtrl.cpp cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 yıl önce
guiTreeViewCtrl.h 5bf3d56a05 Addition to guiTreeViewCtrl - ability to find what item in the tree is under a given position. 8 yıl önce