Areloch 09c651c26d Corrected profile for GameObjectAsset type field button пре 6 година
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gui3DProjectionCtrl.cpp e1a1fd52dc Update gui3DProjectionCtrl.cpp пре 7 година
gui3DProjectionCtrl.h 0760f35da0 Adds gui3DProjectionCtrl so a gui control can be tracked to a point in 3d space пре 7 година
guiAnimBitmapCtrl.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice пре 7 година
guiAnimBitmapCtrl.h 01051e4182 new: guiAnimBitmapCtrl - works similar to the particle animation system. feed it x and y for how many frames in a spritesheet, and let her run. пре 9 година
guiBackgroundCtrl.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
guiBackgroundCtrl.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
guiBitmapBarCtrl.cpp f8368cd7e9 adds bitmap coloration to: guibitmapctrl, guibitmapbarctrl, guianimbitmapctrl (and guicrosshairhud by way of inheritance) пре 9 година
guiBitmapBarCtrl.h 36ec6c1b59 New: GuiBitmapBarCtrl пре 9 година
guiBitmapBorderCtrl.cpp 2002d74b78 Issue found with PVS-Studio: пре 10 година
guiBitmapCtrl.cpp 76908eae3c Eliminate DefineConsoleMethod пре 7 година
guiBitmapCtrl.h f8368cd7e9 adds bitmap coloration to: guibitmapctrl, guibitmapbarctrl, guianimbitmapctrl (and guicrosshairhud by way of inheritance) пре 9 година
guiColorPicker.cpp 76908eae3c Eliminate DefineConsoleMethod пре 7 година
guiColorPicker.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy пре 8 година
guiConsole.cpp 8a7c09c8fe Clean up redundant variables пре 7 година
guiConsole.h 8f947d5251 Adds a convenience function to refresh the console dialog. пре 7 година
guiConsoleEditCtrl.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
guiConsoleEditCtrl.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
guiConsoleTextCtrl.cpp a22672dd7a Update guiConsoleTextCtrl.cpp пре 10 година
guiConsoleTextCtrl.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
guiDecoyCtrl.cpp f0c29172ca gui shadowvar cleanups пре 7 година
guiDecoyCtrl.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
guiDirectoryFileListCtrl.cpp cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess пре 7 година
guiDirectoryFileListCtrl.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
guiFileTreeCtrl.cpp 76908eae3c Eliminate DefineConsoleMethod пре 7 година
guiFileTreeCtrl.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
guiGameListMenuCtrl.cpp 15f67015d3 Reordering initialization methods #1912 пре 8 година
guiGameListMenuCtrl.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
guiGameListOptionsCtrl.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. пре 12 година
guiGameListOptionsCtrl.h 0ffd7f5620 Fix member vars left uninitialized in constructors пре 11 година
guiGradientCtrl.cpp 76908eae3c Eliminate DefineConsoleMethod пре 7 година
guiGradientCtrl.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy пре 8 година
guiListBoxCtrl.cpp 31d0eb16f8 Clean up MSVC warning [C4312] conversion from type to type * of greater size пре 7 година
guiListBoxCtrl.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy пре 8 година
guiMLTextCtrl.cpp 15f67015d3 Reordering initialization methods #1912 пре 8 година
guiMLTextCtrl.h f44a3f27d6 Fix stack balancing problems by refactoring execution calls пре 11 година
guiMLTextEditCtrl.cpp 539efcb1e1 Input event changes пре 13 година
guiMLTextEditCtrl.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
guiMaterialCtrl.cpp 76908eae3c Eliminate DefineConsoleMethod пре 7 година
guiMaterialCtrl.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
guiPopUpCtrl.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor пре 7 година
guiPopUpCtrl.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
guiPopUpCtrlEx.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor пре 7 година
guiPopUpCtrlEx.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
guiSliderCtrl.cpp 07b28cb29a GFX card profile config file logging moved to debug only пре 6 година
guiSliderCtrl.h 07b28cb29a GFX card profile config file logging moved to debug only пре 6 година
guiTabPageCtrl.cpp 79c34c68db Use strncpy instead of strcpy because again, buffer overflows пре 8 година
guiTabPageCtrl.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
guiTextCtrl.cpp 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() пре 9 година
guiTextCtrl.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
guiTextEditCtrl.cpp 09c651c26d Corrected profile for GameObjectAsset type field button пре 6 година
guiTextEditCtrl.h 09c651c26d Corrected profile for GameObjectAsset type field button пре 6 година
guiTextEditSliderBitmapCtrl.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
guiTextEditSliderBitmapCtrl.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
guiTextEditSliderCtrl.cpp 41e5caf22b Direct3D11 Engine/source changes пре 9 година
guiTextEditSliderCtrl.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
guiTextListCtrl.cpp 7c3bd49615 Adds ability to adjust padding to guiTextListCtrl's rows пре 6 година
guiTextListCtrl.h 7c3bd49615 Adds ability to adjust padding to guiTextListCtrl's rows пре 6 година
guiTreeViewCtrl.cpp cba14c035f Change Asset Browser logic to utilize folder heirarchy instead of strict Asset Type filtration пре 6 година
guiTreeViewCtrl.h cba14c035f Change Asset Browser logic to utilize folder heirarchy instead of strict Asset Type filtration пре 6 година