chaigler c342e84bec Wraps material animation floats to sane values. 5 سال پیش
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baseMatInstance.cpp 7dbfe6994d Engine directory for ticket #1 13 سال پیش
baseMatInstance.h 3697737498 Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development 6 سال پیش
baseMaterialDefinition.h ff4b025c2c adds alphatest shadows for translucent objects 5 سال پیش
customMaterialDefinition.cpp 8956559bfd Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. 5 سال پیش
customMaterialDefinition.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
customShaderBindingData.h 5f59ebbacc uninitialized variables-materials 5 سال پیش
matInstance.cpp 3697737498 Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development 6 سال پیش
matInstance.h 3697737498 Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development 6 سال پیش
matInstanceHook.cpp 7dbfe6994d Engine directory for ticket #1 13 سال پیش
matInstanceHook.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
matStateHint.cpp 7dbfe6994d Engine directory for ticket #1 13 سال پیش
matStateHint.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
matTextureTarget.cpp dca2dc0074 Implementation of guiRenderTargetVizCtrl 5 سال پیش
matTextureTarget.h dca2dc0074 Implementation of guiRenderTargetVizCtrl 5 سال پیش
materialDefinition.cpp c342e84bec Wraps material animation floats to sane values. 5 سال پیش
materialDefinition.h 4250e1d1b4 simplification of the Class::_set<slotname>Asset methods, (as well as early outting before dAtoi(index) hurt itself if index was invalid) 5 سال پیش
materialFeatureData.cpp 7dbfe6994d Engine directory for ticket #1 13 سال پیش
materialFeatureData.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
materialFeatureTypes.cpp 0c7811bd1a shift pbrconfig to ORM 5 سال پیش
materialFeatureTypes.h 0c7811bd1a shift pbrconfig to ORM 5 سال پیش
materialList.cpp 6ade6f08ce Updated Assimp 5 سال پیش
materialList.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
materialManager.cpp d06c99a088 Adds function to get material definition by mapTo usage 5 سال پیش
materialManager.h d06c99a088 Adds function to get material definition by mapTo usage 5 سال پیش
materialParameters.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 سال پیش
miscShdrDat.h 3496c549b5 Hardware Skinning Support 9 سال پیش
processedCustomMaterial.cpp 8956559bfd Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. 5 سال پیش
processedCustomMaterial.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
processedFFMaterial.cpp 57ee1882fa strip out unused pixspecular to cut down on sources of confusion 6 سال پیش
processedFFMaterial.h 529558f671 Initial implementation of Custom Shader Features 6 سال پیش
processedMaterial.cpp 0c7811bd1a shift pbrconfig to ORM 5 سال پیش
processedMaterial.h 8956559bfd Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. 5 سال پیش
processedShaderMaterial.cpp d50f1f0b81 Merge pull request #342 from lukaspj/fix/replace-dstrcmp 5 سال پیش
processedShaderMaterial.h 0c7811bd1a shift pbrconfig to ORM 5 سال پیش
sceneData.h c283295f22 Merge branch 'CustomShaderFeatures' of https://github.com/Areloch/Torque3D into development 6 سال پیش
shaderData.cpp 02541ab1f9 shader hooks and gen cleanups 7 سال پیش
shaderData.h 79e158d528 Add sampler names to ShaderData for use on old versions of OpenGL and Opengl ES2 that not support explicit sampler location on shader files. 11 سال پیش
shaderMaterialParameters.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 سال پیش
shaderMaterialParameters.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 سال پیش