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arch
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214aae7277
Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag
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8 anni fa |
assimp
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b69c0d2a0f
even more precice filtering for dts vs dsq
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1 settimana fa |
collada
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b69c0d2a0f
even more precice filtering for dts vs dsq
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1 settimana fa |
loader
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bb7ee38bf4
- Reimplements autosave logic to handle levels, subscenes and terrains in a more consistent, reliable way.
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4 mesi fa |
vhacd
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679f0ff065
vhacd
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1 anno fa |
instancingMatHook.cpp
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30144a9f98
TheoraTextureObject
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12 anni fa |
instancingMatHook.h
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2b295fb7f0
rest of virtuals removed
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1 anno fa |
tsAnimate.cpp
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190a647254
animation clarification
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7 anni fa |
tsCollision.cpp
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f5b7f70f50
add a specific lod option for findColDetails
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8 mesi fa |
tsDecal.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 anni fa |
tsDecal.h
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7dbfe6994d
Engine directory for ticket #1
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13 anni fa |
tsDump.cpp
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8956559bfd
Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code.
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5 anni fa |
tsIntegerSet.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 anni fa |
tsIntegerSet.h
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7dbfe6994d
Engine directory for ticket #1
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13 anni fa |
tsLastDetail.cpp
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cebfdbc5ec
material definition
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8 mesi fa |
tsLastDetail.h
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a8b3d874a1
Fixes mapping of imposter images to be packed as part of the shape asset, and fixes paths to be formatted more sanely.
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3 anni fa |
tsMaterialList.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 anni fa |
tsMaterialList.h
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efbe5e90f5
virtuals removed
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1 anno fa |
tsMesh.cpp
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c76c5f7ee1
Removed unneeded duplicate of blank sky skybox
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4 anni fa |
tsMesh.h
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4a1d664b6a
final commit get this merged
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9 mesi fa |
tsMeshFit.cpp
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2132379b05
backwards compat
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1 anno fa |
tsMeshIntrinsics.cpp
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214aae7277
Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag
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8 anni fa |
tsMeshIntrinsics.h
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3496c549b5
Hardware Skinning Support
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9 anni fa |
tsPartInstance.cpp
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d0f9aca859
Code style improvement
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5 anni fa |
tsPartInstance.h
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7dbfe6994d
Engine directory for ticket #1
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13 anni fa |
tsRenderState.cpp
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7219899287
Working on shader const binding
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8 anni fa |
tsRenderState.h
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39f86d8c30
asdasd
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8 anni fa |
tsShape.cpp
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89b0c7f73b
Console Refactor
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2 anni fa |
tsShape.h
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cd5f897e55
dsqs area subset of dts data
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2 settimane fa |
tsShapeAlloc.cpp
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489106ae5e
replaced UNUSED and assert combination by a fixed up assert macro - thanks luis! :)
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11 anni fa |
tsShapeAlloc.h
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7dbfe6994d
Engine directory for ticket #1
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13 anni fa |
tsShapeConstruct.cpp
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10acab1b07
more fixes
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1 settimana fa |
tsShapeConstruct.h
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fd7342668c
streamline shape asset
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3 mesi fa |
tsShapeEdit.cpp
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caae061b0e
expand TSShape::addSequence filetype filtercheck
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2 settimane fa |
tsShapeInstance.cpp
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667a0db760
Fixed getAssetBy... functions so the lookup loop is more stable and doesn't fail if null results return
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2 anni fa |
tsShapeInstance.h
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efbe5e90f5
virtuals removed
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1 anno fa |
tsShapeOldRead.cpp
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fef05cf2ca
fix #365
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5 anni fa |
tsSortedMesh.cpp
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c98f257cae
more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency
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7 anni fa |
tsSortedMesh.h
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2b295fb7f0
rest of virtuals removed
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1 anno fa |
tsThread.cpp
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03c99f845b
fix crash with unclean exit
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2 mesi fa |
tsTransform.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 anni fa |
tsTransform.h
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7dbfe6994d
Engine directory for ticket #1
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13 anni fa |