JeffR c5a810ae06 Updates the ShapeEditor with various fixes and QoL changes 3 dagar sedan
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arch 214aae7277 Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag 8 år sedan
assimp b69c0d2a0f even more precice filtering for dts vs dsq 2 veckor sedan
collada b69c0d2a0f even more precice filtering for dts vs dsq 2 veckor sedan
loader bb7ee38bf4 - Reimplements autosave logic to handle levels, subscenes and terrains in a more consistent, reliable way. 4 månader sedan
vhacd 679f0ff065 vhacd 1 år sedan
instancingMatHook.cpp 30144a9f98 TheoraTextureObject 12 år sedan
instancingMatHook.h 2b295fb7f0 rest of virtuals removed 1 år sedan
tsAnimate.cpp 190a647254 animation clarification 7 år sedan
tsCollision.cpp f5b7f70f50 add a specific lod option for findColDetails 8 månader sedan
tsDecal.cpp 7dbfe6994d Engine directory for ticket #1 13 år sedan
tsDecal.h 7dbfe6994d Engine directory for ticket #1 13 år sedan
tsDump.cpp 8956559bfd Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. 5 år sedan
tsIntegerSet.cpp 7dbfe6994d Engine directory for ticket #1 13 år sedan
tsIntegerSet.h 7dbfe6994d Engine directory for ticket #1 13 år sedan
tsLastDetail.cpp cebfdbc5ec material definition 8 månader sedan
tsLastDetail.h a8b3d874a1 Fixes mapping of imposter images to be packed as part of the shape asset, and fixes paths to be formatted more sanely. 3 år sedan
tsMaterialList.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 år sedan
tsMaterialList.h efbe5e90f5 virtuals removed 1 år sedan
tsMesh.cpp c76c5f7ee1 Removed unneeded duplicate of blank sky skybox 4 år sedan
tsMesh.h 4a1d664b6a final commit get this merged 10 månader sedan
tsMeshFit.cpp 2132379b05 backwards compat 1 år sedan
tsMeshIntrinsics.cpp 214aae7277 Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag 8 år sedan
tsMeshIntrinsics.h 3496c549b5 Hardware Skinning Support 9 år sedan
tsPartInstance.cpp d0f9aca859 Code style improvement 5 år sedan
tsPartInstance.h 7dbfe6994d Engine directory for ticket #1 13 år sedan
tsRenderState.cpp 7219899287 Working on shader const binding 8 år sedan
tsRenderState.h 39f86d8c30 asdasd 8 år sedan
tsShape.cpp 89b0c7f73b Console Refactor 2 år sedan
tsShape.h cd5f897e55 dsqs area subset of dts data 3 veckor sedan
tsShapeAlloc.cpp 489106ae5e replaced UNUSED and assert combination by a fixed up assert macro - thanks luis! :) 11 år sedan
tsShapeAlloc.h 7dbfe6994d Engine directory for ticket #1 13 år sedan
tsShapeConstruct.cpp c5a810ae06 Updates the ShapeEditor with various fixes and QoL changes 3 dagar sedan
tsShapeConstruct.h fd7342668c streamline shape asset 3 månader sedan
tsShapeEdit.cpp caae061b0e expand TSShape::addSequence filetype filtercheck 3 veckor sedan
tsShapeInstance.cpp 667a0db760 Fixed getAssetBy... functions so the lookup loop is more stable and doesn't fail if null results return 2 år sedan
tsShapeInstance.h efbe5e90f5 virtuals removed 1 år sedan
tsShapeOldRead.cpp fef05cf2ca fix #365 5 år sedan
tsSortedMesh.cpp c98f257cae more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency 7 år sedan
tsSortedMesh.h 2b295fb7f0 rest of virtuals removed 1 år sedan
tsThread.cpp 03c99f845b fix crash with unclean exit 2 månader sedan
tsTransform.cpp 7dbfe6994d Engine directory for ticket #1 13 år sedan
tsTransform.h 7dbfe6994d Engine directory for ticket #1 13 år sedan