JeffR c5a810ae06 Updates the ShapeEditor with various fixes and QoL changes 6 dias atrás
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arch 214aae7277 Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag 8 anos atrás
assimp b69c0d2a0f even more precice filtering for dts vs dsq 2 semanas atrás
collada b69c0d2a0f even more precice filtering for dts vs dsq 2 semanas atrás
loader bb7ee38bf4 - Reimplements autosave logic to handle levels, subscenes and terrains in a more consistent, reliable way. 4 meses atrás
vhacd 679f0ff065 vhacd 1 ano atrás
instancingMatHook.cpp 30144a9f98 TheoraTextureObject 12 anos atrás
instancingMatHook.h 2b295fb7f0 rest of virtuals removed 1 ano atrás
tsAnimate.cpp 190a647254 animation clarification 7 anos atrás
tsCollision.cpp f5b7f70f50 add a specific lod option for findColDetails 8 meses atrás
tsDecal.cpp 7dbfe6994d Engine directory for ticket #1 13 anos atrás
tsDecal.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
tsDump.cpp 8956559bfd Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. 5 anos atrás
tsIntegerSet.cpp 7dbfe6994d Engine directory for ticket #1 13 anos atrás
tsIntegerSet.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
tsLastDetail.cpp cebfdbc5ec material definition 8 meses atrás
tsLastDetail.h a8b3d874a1 Fixes mapping of imposter images to be packed as part of the shape asset, and fixes paths to be formatted more sanely. 3 anos atrás
tsMaterialList.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 anos atrás
tsMaterialList.h efbe5e90f5 virtuals removed 1 ano atrás
tsMesh.cpp c76c5f7ee1 Removed unneeded duplicate of blank sky skybox 4 anos atrás
tsMesh.h 4a1d664b6a final commit get this merged 10 meses atrás
tsMeshFit.cpp 2132379b05 backwards compat 1 ano atrás
tsMeshIntrinsics.cpp 214aae7277 Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag 8 anos atrás
tsMeshIntrinsics.h 3496c549b5 Hardware Skinning Support 9 anos atrás
tsPartInstance.cpp d0f9aca859 Code style improvement 5 anos atrás
tsPartInstance.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
tsRenderState.cpp 7219899287 Working on shader const binding 8 anos atrás
tsRenderState.h 39f86d8c30 asdasd 8 anos atrás
tsShape.cpp 89b0c7f73b Console Refactor 2 anos atrás
tsShape.h cd5f897e55 dsqs area subset of dts data 3 semanas atrás
tsShapeAlloc.cpp 489106ae5e replaced UNUSED and assert combination by a fixed up assert macro - thanks luis! :) 11 anos atrás
tsShapeAlloc.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
tsShapeConstruct.cpp c5a810ae06 Updates the ShapeEditor with various fixes and QoL changes 6 dias atrás
tsShapeConstruct.h fd7342668c streamline shape asset 3 meses atrás
tsShapeEdit.cpp caae061b0e expand TSShape::addSequence filetype filtercheck 4 semanas atrás
tsShapeInstance.cpp 667a0db760 Fixed getAssetBy... functions so the lookup loop is more stable and doesn't fail if null results return 2 anos atrás
tsShapeInstance.h efbe5e90f5 virtuals removed 1 ano atrás
tsShapeOldRead.cpp fef05cf2ca fix #365 5 anos atrás
tsSortedMesh.cpp c98f257cae more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency 7 anos atrás
tsSortedMesh.h 2b295fb7f0 rest of virtuals removed 1 ano atrás
tsThread.cpp 03c99f845b fix crash with unclean exit 3 meses atrás
tsTransform.cpp 7dbfe6994d Engine directory for ticket #1 13 anos atrás
tsTransform.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás