JeffR c5a810ae06 Updates the ShapeEditor with various fixes and QoL changes hai 3 días
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arch 214aae7277 Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag %!s(int64=8) %!d(string=hai) anos
assimp b69c0d2a0f even more precice filtering for dts vs dsq hai 2 semanas
collada b69c0d2a0f even more precice filtering for dts vs dsq hai 2 semanas
loader bb7ee38bf4 - Reimplements autosave logic to handle levels, subscenes and terrains in a more consistent, reliable way. hai 4 meses
vhacd 679f0ff065 vhacd hai 1 ano
instancingMatHook.cpp 30144a9f98 TheoraTextureObject %!s(int64=12) %!d(string=hai) anos
instancingMatHook.h 2b295fb7f0 rest of virtuals removed hai 1 ano
tsAnimate.cpp 190a647254 animation clarification %!s(int64=7) %!d(string=hai) anos
tsCollision.cpp f5b7f70f50 add a specific lod option for findColDetails hai 8 meses
tsDecal.cpp 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
tsDecal.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
tsDump.cpp 8956559bfd Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. %!s(int64=5) %!d(string=hai) anos
tsIntegerSet.cpp 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
tsIntegerSet.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
tsLastDetail.cpp cebfdbc5ec material definition hai 8 meses
tsLastDetail.h a8b3d874a1 Fixes mapping of imposter images to be packed as part of the shape asset, and fixes paths to be formatted more sanely. %!s(int64=3) %!d(string=hai) anos
tsMaterialList.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy %!s(int64=8) %!d(string=hai) anos
tsMaterialList.h efbe5e90f5 virtuals removed hai 1 ano
tsMesh.cpp c76c5f7ee1 Removed unneeded duplicate of blank sky skybox %!s(int64=4) %!d(string=hai) anos
tsMesh.h 4a1d664b6a final commit get this merged hai 10 meses
tsMeshFit.cpp 2132379b05 backwards compat hai 1 ano
tsMeshIntrinsics.cpp 214aae7277 Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag %!s(int64=8) %!d(string=hai) anos
tsMeshIntrinsics.h 3496c549b5 Hardware Skinning Support %!s(int64=9) %!d(string=hai) anos
tsPartInstance.cpp d0f9aca859 Code style improvement %!s(int64=5) %!d(string=hai) anos
tsPartInstance.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
tsRenderState.cpp 7219899287 Working on shader const binding %!s(int64=8) %!d(string=hai) anos
tsRenderState.h 39f86d8c30 asdasd %!s(int64=8) %!d(string=hai) anos
tsShape.cpp 89b0c7f73b Console Refactor %!s(int64=2) %!d(string=hai) anos
tsShape.h cd5f897e55 dsqs area subset of dts data hai 3 semanas
tsShapeAlloc.cpp 489106ae5e replaced UNUSED and assert combination by a fixed up assert macro - thanks luis! :) %!s(int64=11) %!d(string=hai) anos
tsShapeAlloc.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
tsShapeConstruct.cpp c5a810ae06 Updates the ShapeEditor with various fixes and QoL changes hai 3 días
tsShapeConstruct.h fd7342668c streamline shape asset hai 3 meses
tsShapeEdit.cpp caae061b0e expand TSShape::addSequence filetype filtercheck hai 3 semanas
tsShapeInstance.cpp 667a0db760 Fixed getAssetBy... functions so the lookup loop is more stable and doesn't fail if null results return %!s(int64=2) %!d(string=hai) anos
tsShapeInstance.h efbe5e90f5 virtuals removed hai 1 ano
tsShapeOldRead.cpp fef05cf2ca fix #365 %!s(int64=5) %!d(string=hai) anos
tsSortedMesh.cpp c98f257cae more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency %!s(int64=7) %!d(string=hai) anos
tsSortedMesh.h 2b295fb7f0 rest of virtuals removed hai 1 ano
tsThread.cpp 03c99f845b fix crash with unclean exit hai 2 meses
tsTransform.cpp 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
tsTransform.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos