Brian Roberts f1723bbb28 Merge pull request #1560 from marauder2k9-torque/assimp-armature-fixes 1 week ago
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arch 214aae7277 Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag 8 years ago
assimp b69c0d2a0f even more precice filtering for dts vs dsq 1 week ago
collada b69c0d2a0f even more precice filtering for dts vs dsq 1 week ago
loader bb7ee38bf4 - Reimplements autosave logic to handle levels, subscenes and terrains in a more consistent, reliable way. 4 months ago
vhacd 679f0ff065 vhacd 1 year ago
instancingMatHook.cpp 30144a9f98 TheoraTextureObject 12 years ago
instancingMatHook.h 2b295fb7f0 rest of virtuals removed 1 year ago
tsAnimate.cpp 190a647254 animation clarification 7 years ago
tsCollision.cpp f5b7f70f50 add a specific lod option for findColDetails 8 months ago
tsDecal.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
tsDecal.h 7dbfe6994d Engine directory for ticket #1 13 years ago
tsDump.cpp 8956559bfd Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. 5 years ago
tsIntegerSet.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
tsIntegerSet.h 7dbfe6994d Engine directory for ticket #1 13 years ago
tsLastDetail.cpp cebfdbc5ec material definition 8 months ago
tsLastDetail.h a8b3d874a1 Fixes mapping of imposter images to be packed as part of the shape asset, and fixes paths to be formatted more sanely. 3 years ago
tsMaterialList.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 years ago
tsMaterialList.h efbe5e90f5 virtuals removed 1 year ago
tsMesh.cpp c76c5f7ee1 Removed unneeded duplicate of blank sky skybox 4 years ago
tsMesh.h 4a1d664b6a final commit get this merged 9 months ago
tsMeshFit.cpp 2132379b05 backwards compat 1 year ago
tsMeshIntrinsics.cpp 214aae7277 Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag 8 years ago
tsMeshIntrinsics.h 3496c549b5 Hardware Skinning Support 9 years ago
tsPartInstance.cpp d0f9aca859 Code style improvement 5 years ago
tsPartInstance.h 7dbfe6994d Engine directory for ticket #1 13 years ago
tsRenderState.cpp 7219899287 Working on shader const binding 8 years ago
tsRenderState.h 39f86d8c30 asdasd 8 years ago
tsShape.cpp 89b0c7f73b Console Refactor 2 years ago
tsShape.h cd5f897e55 dsqs area subset of dts data 3 weeks ago
tsShapeAlloc.cpp 489106ae5e replaced UNUSED and assert combination by a fixed up assert macro - thanks luis! :) 11 years ago
tsShapeAlloc.h 7dbfe6994d Engine directory for ticket #1 13 years ago
tsShapeConstruct.cpp 10acab1b07 more fixes 1 week ago
tsShapeConstruct.h fd7342668c streamline shape asset 3 months ago
tsShapeEdit.cpp caae061b0e expand TSShape::addSequence filetype filtercheck 3 weeks ago
tsShapeInstance.cpp 667a0db760 Fixed getAssetBy... functions so the lookup loop is more stable and doesn't fail if null results return 2 years ago
tsShapeInstance.h efbe5e90f5 virtuals removed 1 year ago
tsShapeOldRead.cpp fef05cf2ca fix #365 5 years ago
tsSortedMesh.cpp c98f257cae more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency 7 years ago
tsSortedMesh.h 2b295fb7f0 rest of virtuals removed 1 year ago
tsThread.cpp 03c99f845b fix crash with unclean exit 2 months ago
tsTransform.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
tsTransform.h 7dbfe6994d Engine directory for ticket #1 13 years ago