LuisAntonRebollo 535f56af6e Merge pull request #801 from eightyeight/gtest-tests vor 11 Jahren
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menus 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
minidump 4c35fd37af Simple pass over the codebase to standardize the platform types. vor 12 Jahren
nativeDialogs 8ed0f508ca Minimal changes to compile T3D on WIN64. vor 11 Jahren
threads 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency vor 11 Jahren
videoInfo d100bd918e Support graphic cards with 2GB+ VRAM vor 12 Jahren
VFSRes.h 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
cardProfile.cpp 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
platformWin32.h 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
winAsmBlit.cpp 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
winAsync.cpp 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
winCPUInfo.cpp 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
winConsole.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. vor 12 Jahren
winConsole.h 539efcb1e1 Input event changes vor 13 Jahren
winDInputDevice.cpp 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx vor 12 Jahren
winDInputDevice.h 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx vor 12 Jahren
winDirectInput.cpp 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx vor 12 Jahren
winDirectInput.h 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx vor 12 Jahren
winDlibrary.cpp 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
winExec.cpp 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
winFileio.cpp 1702573b78 Merge pull request #612 from GarageGames/platform-type-consistency vor 11 Jahren
winFont.cpp 8ed0f508ca Minimal changes to compile T3D on WIN64. vor 11 Jahren
winFont.h 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
winInput.cpp 539efcb1e1 Input event changes vor 13 Jahren
winMath.cpp 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
winMath_ASM.cpp 8ed0f508ca Minimal changes to compile T3D on WIN64. vor 11 Jahren
winMemory.cpp 8ed0f508ca Minimal changes to compile T3D on WIN64. vor 11 Jahren
winPlatformCPUCount.cpp 8ed0f508ca Minimal changes to compile T3D on WIN64. vor 11 Jahren
winProcessControl.cpp 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
winRedbook.cpp 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
winSemaphore.cpp 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
winTLS.cpp 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
winTime.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. vor 12 Jahren
winTimer.cpp 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
winUser.cpp 8ed0f508ca Minimal changes to compile T3D on WIN64. vor 11 Jahren
winVFS.cpp 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
winVolume.cpp 4a17d6ceb0 Rename Status enum for avoid conficts on Linux. vor 11 Jahren
winVolume.h 4a17d6ceb0 Rename Status enum for avoid conficts on Linux. vor 11 Jahren
winWindow.cpp b01e5668b4 Removed dead unit test code from main loop. vor 11 Jahren
win_common_prefix.h 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
win_debug_prefix.h 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
win_release_prefix.h 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren