LuisAntonRebollo 535f56af6e Merge pull request #801 from eightyeight/gtest-tests 11 rokov pred
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menus 7dbfe6994d Engine directory for ticket #1 13 rokov pred
minidump 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 rokov pred
nativeDialogs 8ed0f508ca Minimal changes to compile T3D on WIN64. 11 rokov pred
threads 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency 11 rokov pred
videoInfo d100bd918e Support graphic cards with 2GB+ VRAM 12 rokov pred
VFSRes.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
cardProfile.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
platformWin32.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
winAsmBlit.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
winAsync.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
winCPUInfo.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
winConsole.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 rokov pred
winConsole.h 539efcb1e1 Input event changes 13 rokov pred
winDInputDevice.cpp 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx 12 rokov pred
winDInputDevice.h 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx 12 rokov pred
winDirectInput.cpp 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx 12 rokov pred
winDirectInput.h 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx 12 rokov pred
winDlibrary.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
winExec.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
winFileio.cpp 1702573b78 Merge pull request #612 from GarageGames/platform-type-consistency 11 rokov pred
winFont.cpp 8ed0f508ca Minimal changes to compile T3D on WIN64. 11 rokov pred
winFont.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
winInput.cpp 539efcb1e1 Input event changes 13 rokov pred
winMath.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
winMath_ASM.cpp 8ed0f508ca Minimal changes to compile T3D on WIN64. 11 rokov pred
winMemory.cpp 8ed0f508ca Minimal changes to compile T3D on WIN64. 11 rokov pred
winPlatformCPUCount.cpp 8ed0f508ca Minimal changes to compile T3D on WIN64. 11 rokov pred
winProcessControl.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
winRedbook.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
winSemaphore.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
winTLS.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
winTime.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 rokov pred
winTimer.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
winUser.cpp 8ed0f508ca Minimal changes to compile T3D on WIN64. 11 rokov pred
winVFS.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
winVolume.cpp 4a17d6ceb0 Rename Status enum for avoid conficts on Linux. 11 rokov pred
winVolume.h 4a17d6ceb0 Rename Status enum for avoid conficts on Linux. 11 rokov pred
winWindow.cpp b01e5668b4 Removed dead unit test code from main loop. 11 rokov pred
win_common_prefix.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
win_debug_prefix.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
win_release_prefix.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred