LuisAntonRebollo 535f56af6e Merge pull request #801 from eightyeight/gtest-tests il y a 11 ans
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menus 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
minidump 4c35fd37af Simple pass over the codebase to standardize the platform types. il y a 12 ans
nativeDialogs 8ed0f508ca Minimal changes to compile T3D on WIN64. il y a 11 ans
threads 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency il y a 11 ans
videoInfo d100bd918e Support graphic cards with 2GB+ VRAM il y a 12 ans
VFSRes.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
cardProfile.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
platformWin32.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
winAsmBlit.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
winAsync.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
winCPUInfo.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
winConsole.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. il y a 12 ans
winConsole.h 539efcb1e1 Input event changes il y a 13 ans
winDInputDevice.cpp 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx il y a 12 ans
winDInputDevice.h 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx il y a 12 ans
winDirectInput.cpp 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx il y a 12 ans
winDirectInput.h 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx il y a 12 ans
winDlibrary.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
winExec.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
winFileio.cpp 1702573b78 Merge pull request #612 from GarageGames/platform-type-consistency il y a 11 ans
winFont.cpp 8ed0f508ca Minimal changes to compile T3D on WIN64. il y a 11 ans
winFont.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
winInput.cpp 539efcb1e1 Input event changes il y a 13 ans
winMath.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
winMath_ASM.cpp 8ed0f508ca Minimal changes to compile T3D on WIN64. il y a 11 ans
winMemory.cpp 8ed0f508ca Minimal changes to compile T3D on WIN64. il y a 11 ans
winPlatformCPUCount.cpp 8ed0f508ca Minimal changes to compile T3D on WIN64. il y a 11 ans
winProcessControl.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
winRedbook.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
winSemaphore.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
winTLS.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
winTime.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. il y a 12 ans
winTimer.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
winUser.cpp 8ed0f508ca Minimal changes to compile T3D on WIN64. il y a 11 ans
winVFS.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
winVolume.cpp 4a17d6ceb0 Rename Status enum for avoid conficts on Linux. il y a 11 ans
winVolume.h 4a17d6ceb0 Rename Status enum for avoid conficts on Linux. il y a 11 ans
winWindow.cpp b01e5668b4 Removed dead unit test code from main loop. il y a 11 ans
win_common_prefix.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
win_debug_prefix.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
win_release_prefix.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans