LuisAntonRebollo 535f56af6e Merge pull request #801 from eightyeight/gtest-tests 11 年之前
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menus 7dbfe6994d Engine directory for ticket #1 13 年之前
minidump 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 年之前
nativeDialogs 8ed0f508ca Minimal changes to compile T3D on WIN64. 11 年之前
threads 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency 11 年之前
videoInfo d100bd918e Support graphic cards with 2GB+ VRAM 12 年之前
VFSRes.h 7dbfe6994d Engine directory for ticket #1 13 年之前
cardProfile.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
platformWin32.h 7dbfe6994d Engine directory for ticket #1 13 年之前
winAsmBlit.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
winAsync.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
winCPUInfo.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
winConsole.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 年之前
winConsole.h 539efcb1e1 Input event changes 13 年之前
winDInputDevice.cpp 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx 12 年之前
winDInputDevice.h 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx 12 年之前
winDirectInput.cpp 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx 12 年之前
winDirectInput.h 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx 12 年之前
winDlibrary.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
winExec.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
winFileio.cpp 1702573b78 Merge pull request #612 from GarageGames/platform-type-consistency 11 年之前
winFont.cpp 8ed0f508ca Minimal changes to compile T3D on WIN64. 11 年之前
winFont.h 7dbfe6994d Engine directory for ticket #1 13 年之前
winInput.cpp 539efcb1e1 Input event changes 13 年之前
winMath.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
winMath_ASM.cpp 8ed0f508ca Minimal changes to compile T3D on WIN64. 11 年之前
winMemory.cpp 8ed0f508ca Minimal changes to compile T3D on WIN64. 11 年之前
winPlatformCPUCount.cpp 8ed0f508ca Minimal changes to compile T3D on WIN64. 11 年之前
winProcessControl.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
winRedbook.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
winSemaphore.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
winTLS.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
winTime.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 年之前
winTimer.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
winUser.cpp 8ed0f508ca Minimal changes to compile T3D on WIN64. 11 年之前
winVFS.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
winVolume.cpp 4a17d6ceb0 Rename Status enum for avoid conficts on Linux. 11 年之前
winVolume.h 4a17d6ceb0 Rename Status enum for avoid conficts on Linux. 11 年之前
winWindow.cpp b01e5668b4 Removed dead unit test code from main loop. 11 年之前
win_common_prefix.h 7dbfe6994d Engine directory for ticket #1 13 年之前
win_debug_prefix.h 7dbfe6994d Engine directory for ticket #1 13 年之前
win_release_prefix.h 7dbfe6994d Engine directory for ticket #1 13 年之前