Geçmişin Kaydedilmesi

Yazar SHA1 Mesaj Tarih
  badlogic 7f7e5f0fec Updated license headers and LICENSE files. 6 yıl önce
  badlogic bb1bdd7046 Merge branch '3.7-beta' into 3.7-beta-cpp 6 yıl önce
  sp-stefano-lanza 7183e3b0bd Feature/new skeleton culling (#1196) 6 yıl önce
  badlogic f033239b54 [cocos2dx] Fixes tint black. 7 yıl önce
  badlogic f315f36956 [cocos2dx] Fixed batchers, MSVC projects. 7 yıl önce
  badlogic 7e68a48189 [cocos2dx] More fixes to two color batching. 7 yıl önce
  badlogic 878a6e6435 Refactored C++ runtime, added cocos2d-x cpp runtime. 7 yıl önce
  badlogic eecde9e871 [cocos2d-x] Closes #1075, added SkeletonRenderer:setSlotsRange and SkeletonRenderer::createWithSkeleton. Allows rendering parts of a single skeleton, mixed with other nodes. See SkeletonRendererSeparator.cpp for an example. 7 yıl önce
  badlogic 676b740269 [c] Added stride to spSkeletonClipping_clipTriangles. [cocos2dx] Added clipping. 8 yıl önce
  NathanSweet c0fdc454a2 Fixed inconsistent newlines. 9 yıl önce
  badlogic 5aa27771c3 [runtimes] Updated ALL sources to use latest Spine Runtimes License v2.5. Manually checked all the things... 9 yıl önce
  John b9bd66b36b Updated spine-c, spine-sfml, spine-cocos2d-objc and spine-cocos2dx to 3.2.01 9 yıl önce
  NathanSweet e68c830876 cocos2d-x support for: 2.2.4, 3.0, 3.1alpha1 11 yıl önce
  NathanSweet df959cb646 Meshes, FFD and skinning for cocos2d-x. 11 yıl önce
  NathanSweet 5c6ebf2c63 cocos2d-x updated to 3.1alpha0. 11 yıl önce
  NathanSweet e2fccf72d6 License update. 12 yıl önce
  NathanSweet f935a4ede0 License headers. 12 yıl önce
  NathanSweet d67191d653 Renamed ExampleScene to ExampleLayer. 12 yıl önce
  NathanSweet ec8509b511 Source formatting, clean up. 12 yıl önce
  Stefan Nguyen 510849c609 support multiple-resolutions 12 yıl önce
  Stefan Nguyen ee25feffbe reorganize structure to match cocos2d-x multi-platform style; create a working iOS example 12 yıl önce