A deferred physically based 3D renderer into a simple to use header-only library.
#gl3d #gamedev #renderer #pbr #3d #opengl #single-file-library #c #graphics #library
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4 lat temu | |
|---|---|---|
| devUtils | 5 lat temu | |
| gl3d | 4 lat temu | |
| headerOnly | 4 lat temu | |
| submodules | 4 lat temu | |
| .gitignore | 5 lat temu | |
| .gitmodules | 5 lat temu | |
| README.md | 5 lat temu | |
| atenuationFunc.png | 5 lat temu | |
| atenuationFunc2.png | 5 lat temu | |
| atenuationFunc3.png | 5 lat temu | |
| dependences.zip | 5 lat temu | |
| gl3d.sln | 5 lat temu |
How to compile the repo (Visual studio 2019, Windows)