Histórico de Commits

Autor SHA1 Mensagem Data
  BearishSun b6fa5e36c2 Bugfix: Animation splitting code now works correctly há 8 anos atrás
  BearishSun 631d3a29c2 Bugfix: Depth clamping is no longer incorrectly enabled when using OpenGL há 8 anos atrás
  BearishSun 678d63876a Bugfix: Fixing an issue that would crash Banshee when ran under RenderDoc with OpenGL enabled há 8 anos atrás
  BearishSun e3644b217c Bugfix: Fixing an issue with shader variations where unnecessary number of techniques were created during shader import há 8 anos atrás
  BearishSun 3f2ad96e63 Bugfix: Fixing flipped X face on cubemap when using OpenGL há 8 anos atrás
  BearishSun f2a2f44533 Bugfix: Disabling both SSR and indirect lighting will no longer break lighting há 8 anos atrás
  BearishSun 4c4e57de0d Bugfix: Removing incorrect variation from MSAACoverage shader há 8 anos atrás
  BearishSun e605573591 Refactor: Shader variations are now defined directly in BSL files há 8 anos atrás
  BearishSun 6f23af9b1d Bugfix: Fixing invalid rendering of non-shadowed lights há 8 anos atrás
  BearishSun bf5437064f Bugfix: Animation gizmo now shows correct bounds of the animated object há 8 anos atrás
  BearishSun b6754b366b Bugfix: Animation no longer runs when editor is in stopped mode há 8 anos atrás
  BearishSun f764a40947 Bugfix: Selection rendering in the editor now works properly for animated objects há 8 anos atrás
  BearishSun 1fefa8e763 Bugfix: Duplicated objects are now duplicated using their world position instead of local position há 8 anos atrás
  BearishSun 8251636f5f Bugfix: Fixed a crash when switching to a custom material (or initializing a material with a null shader) há 8 anos atrás
  BearishSun e8e803e50a Refactor: Making a warning only visible in verbose mode, as it's too common and not important enough to spam the console há 8 anos atrás
  BearishSun 0d7b4d33c1 Bugfix: Transparent material now uses albedo alpha channel for determining opacity há 8 anos atrás
  BearishSun ab0602fb87 Bugfix: Incorrectly animated meshes that had animation curves of varying lengths há 8 anos atrás
  BearishSun 670e6eb1ec Bugfix: Keyframe reduction option is now respected during mesh import há 8 anos atrás
  BearishSun 2622bb6bd0 Bugfix: Freezing animations will now properly hold the frozen state instead of breaking the mesh há 8 anos atrás
  BearishSun 423adce917 Bugfix: Ensuring shader input & output naming matches in GLSL, in order to resolve a pipeline validation issue when using Mesa drivers há 8 anos atrás
  BearishSun ca96a44dd7 Refactor: Removing a specific bit of code meant for local debugging only há 8 anos atrás
  BearishSun 39e4033d6d Bugfix: Fix for incorrectly rotated animated meshes há 8 anos atrás
  BearishSun f3efd9ed9f Bugfix: Fixing a compile error in Vulkan plugin há 8 anos atrás
  BearishSun ba95818f12 Bugfix: Fixing a crash in animation evaluation when attempting to interpolate between identical keyframes há 8 anos atrás
  BearishSun 632a87c12c Bugfix: Internal parameters for the transparent material and now properly marked and parsed as such há 8 anos atrás
  BearishSun b9a107bd99 Bugfix: Object picking in editor scene view now works properly on OpenGL há 8 anos atrás
  BearishSun e181c3fb84 Bugfix: Fixing positioning of the camera gizmo há 8 anos atrás
  BearishSun efb1f327f6 Refactor: Fixing mixed tabs and spaces há 8 anos atrás
  BearishSun 346ed33e80 Bugfix: Mouse wheel scroll events now properly trigger há 8 anos atrás
  BearishSun c7e198eda1 Bugfix: Fixing a crash when switching material shaders há 8 anos atrás