BearishSun 4c16e8e817 Bugfix: Shadow rendering now works correctly and will account for animated meshes vor 8 Jahren
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Animation b6fa5e36c2 Bugfix: Animation splitting code now works correctly vor 8 Jahren
Audio 4c431379c3 Refactor: AudioListener and AudioSource now implement the standardized SceneActor interface vor 8 Jahren
Components b6754b366b Bugfix: Animation no longer runs when editor is in stopped mode vor 8 Jahren
CoreThread 63ef0b05cf Bugfix: Camera loaded from a saved scene will now properly be displayed in the Game view vor 8 Jahren
Image 00e417e305 Feature: Added a clear() method to Texture vor 8 Jahren
Importer b6fa5e36c2 Bugfix: Animation splitting code now works correctly vor 8 Jahren
Input 346ed33e80 Bugfix: Mouse wheel scroll events now properly trigger vor 8 Jahren
Linux af46409c10 Feature: Linux is now a fully supported platform vor 8 Jahren
Localization 1e21488060 WIP: Script bindings vor 8 Jahren
MacOS a77eccf4f6 WIP: macOS port vor 8 Jahren
Managers 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation vor 8 Jahren
Material e605573591 Refactor: Shader variations are now defined directly in BSL files vor 8 Jahren
Mesh 24a1f44cd8 Refactor: Cleaned up custom allocators vor 8 Jahren
Physics 266484ff97 WIP: Linux port vor 8 Jahren
Platform a77eccf4f6 WIP: macOS port vor 8 Jahren
Profiling 24a1f44cd8 Refactor: Cleaned up custom allocators vor 8 Jahren
RTTI e605573591 Refactor: Shader variations are now defined directly in BSL files vor 8 Jahren
RenderAPI e605573591 Refactor: Shader variations are now defined directly in BSL files vor 8 Jahren
Renderer 4c16e8e817 Bugfix: Shadow rendering now works correctly and will account for animated meshes vor 8 Jahren
Resources a77eccf4f6 WIP: macOS port vor 8 Jahren
Scene b6754b366b Bugfix: Animation no longer runs when editor is in stopped mode vor 8 Jahren
Text 1e21488060 WIP: Script bindings vor 8 Jahren
Utility 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation vor 8 Jahren
Win32 5c727c9470 Bugfix: Getting Skybox component operational in the editor vor 8 Jahren
BsCoreApplication.cpp 89a714a82a WIP: Linux port vor 8 Jahren
BsCoreApplication.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) vor 8 Jahren
BsCorePrerequisites.h e605573591 Refactor: Shader variations are now defined directly in BSL files vor 8 Jahren
CMakeLists.txt d1153f37e4 Bugfix: Fixing broken Linux build after some macOS related changes vor 8 Jahren
CMakeSources.cmake e605573591 Refactor: Shader variations are now defined directly in BSL files vor 8 Jahren